FirePro W9000 vs HD Graphics P630

When choosing between FirePro W9000 and HD Graphics P630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro W9000 and HD Graphics P630.

Main Specs

  FirePro W9000 HD Graphics P630
Power consumption (TDP) 350 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type GDDR5 DDR3L/LPDDR3/DDR4
Maximum RAM amount 6 GB 1740 MB
Display Connectors 6x mini-DisplayPort, 1x SDI No outputs
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  • FirePro W9000 has 2233% more power consumption, than HD Graphics P630.
  • FirePro W9000 is connected by PCIe 3.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
  • HD Graphics P630 has 1734 GB more memory, than FirePro W9000.
  • Both cards are used in Desktops.
  • FirePro W9000 is build with GCN 1.0 architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
  • FirePro W9000 is manufactured by 28 nm process technology, and HD Graphics P630 - by 14 nm process technology.

Game benchmarks

high / 1080p 35−40 3−4
ultra / 1080p 21−24 1−2
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 14−16
medium / 1080p 40−45 5−6
The average gaming FPS of FirePro W9000 in Assassin's Creed Odyssey is 583% more, than HD Graphics P630.

Full Specs

  FirePro W9000 HD Graphics P630
Architecture GCN 1.0 Gen. 9.5 Kaby Lake
Code name Tahiti Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 14 June 2012 5 August 2016
Pipelines 2048 24
Core clock speed 975 MHz
Boost Clock 1100 MHz
Transistor count 4,313 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 124.8 26.40
Floating-point performance 3,994 gflops
Length 279 mm
Memory bus width 384 Bit 64/128 Bit
Memory clock speed 5500 MHz
Memory bandwidth 264 GB/s
Shared memory +
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.2.131 1.1.103
Bus support PCIe 3.0
Bitcoin / BTC (SHA256) 460 Mh/s
Quick Sync +
Form factor full height / full length
StereoOutput3D +
Dual-link DVI support +
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