FireStream 9250 vs HD Graphics P630

If you are going to buy a new graphics card and are choosing between FireStream 9250 and HD Graphics P630, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FireStream 9250 stacks up against HD Graphics P630, check out specs charts below.
FireStream 9250
HD Graphics P630

Main Specs

  FireStream 9250 HD Graphics P630
Power consumption (TDP) 150 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 6-pin
Memory type GDDR3 DDR3L/LPDDR3/DDR4
Maximum RAM amount 1 GB 1740 MB
Display Connectors 1x DVI No outputs
 
  • FireStream 9250 has 900% more power consumption, than HD Graphics P630.
  • FireStream 9250 is connected by PCIe 2.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
  • HD Graphics P630 has 1739 GB more memory, than FireStream 9250.
  • Both cards are used in Desktops.
  • FireStream 9250 is build with TeraScale architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
  • FireStream 9250 is manufactured by 55 nm process technology, and HD Graphics P630 - by 14 nm process technology.

Game benchmarks

high / 1080p 2−3 3−4
ultra / 1080p 1−2 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 14−16
medium / 1080p 5−6 5−6
The average gaming FPS of HD Graphics P630 in Assassin's Creed Odyssey is 20% more, than FireStream 9250.

Full Specs

  FireStream 9250 HD Graphics P630
Architecture TeraScale Gen. 9.5 Kaby Lake
Code name RV770 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 16 June 2008 5 August 2016
Pipelines 800 24
Core clock speed 625 MHz
Boost Clock 1100 MHz
Transistor count 956 million 189 million
Manufacturing process technology 55 nm 14 nm
Texture fill rate 25.00 26.40
Floating-point performance 1,000.0 gflops
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 1986 MHz
Memory bandwidth 63.55 GB/s
Shared memory +
DirectX 10.1 (10_1) 12 (12_1)
Shader Model 4.1 6.4
OpenGL 3.3 4.6
OpenCL 1.1 2.1
Vulkan N/A 1.1.103
Quick Sync +