GeForce GT 640 vs HD Graphics P630

When comparing GeForce GT 640 and HD Graphics P630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GT 640 and HD Graphics P630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  GeForce GT 640 HD Graphics P630
Power consumption (TDP) 65 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors None
Memory type DDR3 DDR3L/LPDDR3/DDR4
Maximum RAM amount 2 GB 1740 MB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • GeForce GT 640 has 333% more power consumption, than HD Graphics P630.
  • GeForce GT 640 is connected by PCIe 3.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
  • HD Graphics P630 has 1738 GB more memory, than GeForce GT 640.
  • Both cards are used in Desktops.
  • GeForce GT 640 is build with Kepler architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
  • GeForce GT 640 is manufactured by 28 nm process technology, and HD Graphics P630 - by 14 nm process technology.

Game benchmarks

high / 1080p 2−3 3−4
ultra / 1080p 1−2 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 5−6 5−6
GeForce GT 640 and HD Graphics P630 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GT 640 HD Graphics P630
Architecture Kepler Gen. 9.5 Kaby Lake
Code name GK107 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 5 June 2012 5 August 2016
Pipelines 384 24
Core clock speed 902 MHz
Boost Clock 1100 MHz
Transistor count 1,270 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 28.86 26.40
Floating-point performance 692.7 gflops
Length 145 mm
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 1782 MHz
Memory bandwidth 28.51 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 3.0
Bitcoin / BTC (SHA256) 24 Mh/s
Quick Sync +
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