GeForce GTS 160M vs HD Graphics P630
In this comparison between GeForce GTS 160M and HD Graphics P630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTS 160M will be the best choice, for others HD Graphics P630 will be their preference. Study the comparison tables below and make your choice.
HD Graphics P630
GeForce GTS 160M is a Laptop Graphics Card
Note: GeForce GTS 160M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 160M here:
Main Specs
GeForce GTS 160M | HD Graphics P630 | |
Power consumption (TDP) | 60 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Memory type | GDDR3 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 1 GB | 1740 MB |
Display Connectors | No outputs | No outputs |
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- GeForce GTS 160M has 300% more power consumption, than HD Graphics P630.
- GeForce GTS 160M is connected by PCIe 2.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
- HD Graphics P630 has 1739 GB more memory, than GeForce GTS 160M.
- GeForce GTS 160M is used in Laptops, and HD Graphics P630 - in Desktops.
- GeForce GTS 160M is build with G9x architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
- GeForce GTS 160M is manufactured by 55 nm process technology, and HD Graphics P630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 3−4 |
ultra / 1080p | − | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 14−16 |
medium / 1080p | 0−1 | 5−6 |
The average gaming FPS of HD Graphics P630 in Assassin's Creed Odyssey is 1400% more, than GeForce GTS 160M. | ||
high / 1080p | − | 7−8 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 18−20 |
medium / 1080p | − | 8−9 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTS 160M in Call of Duty: Warzone is 11% more, than HD Graphics P630. | ||
low / 768p | 60−65 | 120−130 |
medium / 768p | 27−30 | 95−100 |
ultra / 1080p | 7−8 | 45−50 |
QHD / 1440p | − | 24−27 |
high / 768p | 16−18 | 70−75 |
The average gaming FPS of HD Graphics P630 in Counter-Strike: Global Offensive is 203% more, than GeForce GTS 160M. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 20−22 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GeForce GTS 160M in Cyberpunk 2077 is 5% more, than HD Graphics P630. | ||
low / 768p | 45−50 | 75−80 |
medium / 768p | 10−11 | 55−60 |
ultra / 1080p | 0−1 | 27−30 |
The average gaming FPS of HD Graphics P630 in Dota 2 is 131% more, than GeForce GTS 160M. | ||
high / 1080p | − | 3−4 |
ultra / 1080p | − | 3−4 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 5−6 |
high / 1080p | − | 12−14 |
ultra / 1080p | − | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 21−24 | 55−60 |
medium / 1080p | 0−1 | 14−16 |
The average gaming FPS of HD Graphics P630 in Fortnite is 159% more, than GeForce GTS 160M. | ||
high / 1080p | 0−1 | 6−7 |
ultra / 1080p | − | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 20−22 |
medium / 1080p | 0−1 | 9−10 |
low / 768p | 18−20 | 45−50 |
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 40−45 |
The average gaming FPS of HD Graphics P630 in Grand Theft Auto V is 181% more, than GeForce GTS 160M. | ||
high / 1080p | − | 2−3 |
ultra / 1080p | − | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 7−8 |
medium / 1080p | − | 3−4 |
low / 768p | 75−80 | 85−90 |
high / 1080p | 27−30 | 65−70 |
The average gaming FPS of HD Graphics P630 in Minecraft is 45% more, than GeForce GTS 160M. | ||
ultra / 1080p | − | 12−14 |
low / 720p | 8−9 | 27−30 |
medium / 1080p | − | 14−16 |
The average gaming FPS of HD Graphics P630 in PLAYERUNKNOWN'S BATTLEGROUNDS is 250% more, than GeForce GTS 160M. | ||
high / 1080p | − | 6−7 |
ultra / 1080p | − | 4−5 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 7−8 |
low / 768p | 0−1 | 16−18 |
medium / 768p | − | 12−14 |
high / 1080p | − | 6−7 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 1−2 |
low / 768p | 45−50 | 70−75 |
medium / 768p | 14−16 | 35−40 |
ultra / 1080p | 0−1 | 16−18 |
high / 768p | 12−14 | 30−35 |
The average gaming FPS of HD Graphics P630 in World of Tanks is 88% more, than GeForce GTS 160M. |
Full Specs
GeForce GTS 160M | HD Graphics P630 | |
Architecture | G9x | Gen. 9.5 Kaby Lake |
Code name | N10E-GS1 | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 2 March 2009 | 5 August 2016 |
Pipelines | 64 | 24 |
Core clock speed | 1500 MHz | |
Boost Clock | 1100 MHz | |
Transistor count | 505 million | 189 million |
Manufacturing process technology | 55 nm | 14 nm |
Texture fill rate | 19 billion/sec | 26.40 |
Floating-point performance | 192 gflops | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory bandwidth | 51 GB/s | |
Shared memory | - | + |
DirectX | 11.1 (10_0) | 12 (12_1) |
Shader Model | 4.0 | 6.4 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.103 |
CUDA | + | |
CUDA cores | 64 | |
Bus support | PCI-E 2.0 | |
SLI options | 2-way | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
Quick Sync | + | |
Gigaflops | 288 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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