GeForce GTX 485M SLI vs HD Graphics P630
If you are going to buy a new graphics card and are choosing between GeForce GTX 485M SLI and HD Graphics P630, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 485M SLI stacks up against HD Graphics P630, check out specs charts below.
HD Graphics P630
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
GeForce GTX 485M SLI | HD Graphics P630 | |
Power consumption (TDP) | 100 Watt | 15 Watt |
Interface | PCIe 3.0 x1 | |
Memory type | GDDR5 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 2x2 GB | 1740 MB |
Display Connectors | No outputs | |
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- GeForce GTX 485M SLI has 566% more power consumption, than HD Graphics P630.
- HD Graphics P630 has 1738 GB more memory, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is used in Laptops, and HD Graphics P630 - in Desktops.
- GeForce GTX 485M SLI is build with Fermi architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
- GeForce GTX 485M SLI is manufactured by 40 nm process technology, and HD Graphics P630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 3−4 |
ultra / 1080p | 21−24 | 1−2 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 14−16 |
medium / 1080p | 40−45 | 5−6 |
The average gaming FPS of GeForce GTX 485M SLI in Assassin's Creed Odyssey is 583% more, than HD Graphics P630. | ||
high / 1080p | 55−60 | 7−8 |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 18−20 |
medium / 1080p | 60−65 | 8−9 |
The average gaming FPS of GeForce GTX 485M SLI in Battlefield 5 is 580% more, than HD Graphics P630. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 485M SLI in Call of Duty: Warzone is 10% more, than HD Graphics P630. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 95−100 |
ultra / 1080p | 180−190 | 45−50 |
QHD / 1440p | 110−120 | 24−27 |
4K / 2160p | 70−75 | − |
high / 768p | 210−220 | 70−75 |
The average gaming FPS of GeForce GTX 485M SLI in Counter-Strike: Global Offensive is 172% more, than HD Graphics P630. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 20−22 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of GeForce GTX 485M SLI in Cyberpunk 2077 is 5% more, than HD Graphics P630. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 55−60 |
ultra / 1080p | 100−110 | 27−30 |
The average gaming FPS of GeForce GTX 485M SLI in Dota 2 is 112% more, than HD Graphics P630. | ||
high / 1080p | 45−50 | 3−4 |
ultra / 1080p | 40−45 | 3−4 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 0−1 |
low / 720p | 80−85 | 14−16 |
medium / 1080p | 45−50 | 5−6 |
The average gaming FPS of GeForce GTX 485M SLI in Far Cry 5 is 816% more, than HD Graphics P630. | ||
high / 1080p | 60−65 | 12−14 |
ultra / 1080p | 45−50 | 7−8 |
QHD / 1440p | 27−30 | 4−5 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 55−60 |
medium / 1080p | 110−120 | 14−16 |
The average gaming FPS of GeForce GTX 485M SLI in Fortnite is 357% more, than HD Graphics P630. | ||
high / 1080p | 60−65 | 6−7 |
ultra / 1080p | 45−50 | 6−7 |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 20−22 |
medium / 1080p | 65−70 | 9−10 |
The average gaming FPS of GeForce GTX 485M SLI in Forza Horizon 4 is 600% more, than HD Graphics P630. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 8−9 |
ultra / 1080p | 30−35 | 3−4 |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GTX 485M SLI in Grand Theft Auto V is 336% more, than HD Graphics P630. | ||
high / 1080p | 24−27 | 2−3 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 7−8 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of GeForce GTX 485M SLI in Metro Exodus is 925% more, than HD Graphics P630. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 65−70 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 485M SLI in Minecraft is 55% more, than HD Graphics P630. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 485M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than HD Graphics P630. | ||
high / 1080p | 24−27 | 6−7 |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 7−8 |
medium / 1080p | 35−40 | − |
The average gaming FPS of GeForce GTX 485M SLI in Red Dead Redemption 2 is 500% more, than HD Graphics P630. | ||
low / 768p | 130−140 | 16−18 |
medium / 768p | 85−90 | 12−14 |
high / 1080p | 45−50 | 6−7 |
ultra / 1080p | 24−27 | 4−5 |
4K / 2160p | 16−18 | 1−2 |
The average gaming FPS of GeForce GTX 485M SLI in The Witcher 3: Wild Hunt is 675% more, than HD Graphics P630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 50−55 | 16−18 |
high / 768p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 485M SLI in World of Tanks is 71% more, than HD Graphics P630. |
Full Specs
GeForce GTX 485M SLI | HD Graphics P630 | |
Architecture | Fermi | Gen. 9.5 Kaby Lake |
Code name | N11E-GTX-A1 | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 6 January 2011 | 5 August 2016 |
Pipelines | 768 | 24 |
Core clock speed | 575 MHz | |
Boost Clock | 1100 MHz | |
Transistor count | 189 million | |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 26.40 | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 1500 MHz | |
Shared memory | - | + |
DirectX | DirectX 11, Shader 5.0 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | |
OpenCL | 2.1 | |
Vulkan | 1.1.103 | |
Laptop size | large | |
Quick Sync | + | |
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