GeForce GTX 580 vs HD Graphics P630

When choosing between GeForce GTX 580 and HD Graphics P630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 580 and HD Graphics P630.

Main Specs

  GeForce GTX 580 HD Graphics P630
Power consumption (TDP) 244 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Supplementary power connectors One 6-pin and One 8-pin
Memory type GDDR5 DDR3L/LPDDR3/DDR4
Maximum RAM amount 1536 MB 1740 MB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 580 has 1526% more power consumption, than HD Graphics P630.
  • GeForce GTX 580 is connected by PCIe 2.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
  • HD Graphics P630 has 204 GB more memory, than GeForce GTX 580.
  • Both cards are used in Desktops.
  • GeForce GTX 580 is build with Fermi architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
  • GeForce GTX 580 is manufactured by 40 nm process technology, and HD Graphics P630 - by 14 nm process technology.

Game benchmarks

high / 1080p 21−24 3−4
ultra / 1080p 14−16 1−2
QHD / 1440p 8−9 0−1
4K / 2160p 6−7
low / 720p 40−45 14−16
medium / 1080p 27−30 5−6
The average gaming FPS of GeForce GTX 580 in Assassin's Creed Odyssey is 350% more, than HD Graphics P630.

Full Specs

  GeForce GTX 580 HD Graphics P630
Architecture Fermi Gen. 9.5 Kaby Lake
Code name GF110 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 9 November 2010 5 August 2016
Pipelines 512 24
Core clock speed 1544 MHz
Boost Clock 1100 MHz
Transistor count 3,000 million 189 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 49.4 billion/sec 26.40
Floating-point performance 1,581.1 gflops
Length 10.5" (267 mm) (26.7 cm)
Memory bus width 384 Bit 64/128 Bit
Memory clock speed 2004 MHz (4008 data rate)
Memory bandwidth 192.4 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.2 4.6
OpenCL 1.1 2.1
Vulkan N/A 1.1.103
CUDA +
CUDA cores 512
Bus support PCI-E 2.0 x 16
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 142 Mh/s
Quick Sync +
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