GeForce GTX 760A vs HD Graphics P630

If you are going to buy a new graphics card and are choosing between GeForce GTX 760A and HD Graphics P630, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 760A stacks up against HD Graphics P630, check out specs charts below.
GeForce GTX 760A
HD Graphics P630

Main Specs

  GeForce GTX 760A HD Graphics P630
Power consumption (TDP) 55 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Memory type GDDR5 DDR3L/LPDDR3/DDR4
Maximum RAM amount 2 GB 1740 MB
Display Connectors No outputs No outputs
 
  • GeForce GTX 760A has 266% more power consumption, than HD Graphics P630.
  • GeForce GTX 760A is connected by PCIe 3.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
  • HD Graphics P630 has 1738 GB more memory, than GeForce GTX 760A.
  • Both cards are used in Desktops.
  • GeForce GTX 760A is build with Kepler architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
  • GeForce GTX 760A is manufactured by 28 nm process technology, and HD Graphics P630 - by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 3−4
ultra / 1080p 1−2 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 6−7 5−6
GeForce GTX 760A and HD Graphics P630 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GTX 760A HD Graphics P630
Architecture Kepler Gen. 9.5 Kaby Lake
Code name GK106 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 17 March 2014 5 August 2016
Pipelines 768 24
Core clock speed 628 MHz
Boost Clock 657 MHz 1100 MHz
Transistor count 2,540 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 42.05 26.40
Floating-point performance 1,009 gflops
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 4008 MHz
Memory bandwidth 64.13 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 3.0
Quick Sync +