GeForce GTX 850A vs HD Graphics P630

When comparing GeForce GTX 850A and HD Graphics P630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 850A and HD Graphics P630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 850A
HD Graphics P630

Main Specs

  GeForce GTX 850A HD Graphics P630
Power consumption (TDP) 45 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Memory type DDR3 DDR3L/LPDDR3/DDR4
Maximum RAM amount 2 GB 1740 MB
Display Connectors No outputs No outputs
 
  • GeForce GTX 850A has 200% more power consumption, than HD Graphics P630.
  • GeForce GTX 850A is connected by PCIe 3.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
  • HD Graphics P630 has 1738 GB more memory, than GeForce GTX 850A.
  • Both cards are used in Desktops.
  • GeForce GTX 850A is build with Maxwell architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
  • GeForce GTX 850A is manufactured by 28 nm process technology, and HD Graphics P630 - by 14 nm process technology.

Game benchmarks

high / 1080p 1−2 3−4
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 14−16
medium / 1080p 3−4 5−6
The average gaming FPS of HD Graphics P630 in Assassin's Creed Odyssey is 33% more, than GeForce GTX 850A.

Full Specs

  GeForce GTX 850A HD Graphics P630
Architecture Maxwell Gen. 9.5 Kaby Lake
Code name GM107 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 17 March 2014 5 August 2016
Pipelines 640 24
Core clock speed 902 MHz
Boost Clock 936 MHz 1100 MHz
Transistor count 1,870 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 37.44 26.40
Floating-point performance 1,198 gflops
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 28.8 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.0
Quick Sync +