GeForce MX110 vs HD Graphics P630
In this comparison between GeForce MX110 and HD Graphics P630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce MX110 will be the best choice, for others HD Graphics P630 will be their preference. Study the comparison tables below and make your choice.
HD Graphics P630
GeForce MX110 is a Laptop Graphics Card
Note: GeForce MX110 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX110 here:
Main Specs
GeForce MX110 | HD Graphics P630 | |
Power consumption (TDP) | 30 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5/DDR3 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 2 GB | 1740 MB |
Display Connectors | No outputs | No outputs |
Check Price |
- GeForce MX110 has 100% more power consumption, than HD Graphics P630.
- GeForce MX110 is connected by PCIe 3.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
- HD Graphics P630 has 1738 GB more memory, than GeForce MX110.
- GeForce MX110 is used in Laptops, and HD Graphics P630 - in Desktops.
- GeForce MX110 is build with Maxwell architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
- GeForce MX110 is manufactured by 28 nm process technology, and HD Graphics P630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 6−7 | 3−4 |
ultra / 1080p | 4−5 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 14−16 |
medium / 1080p | 8−9 | 5−6 |
The average gaming FPS of GeForce MX110 in Assassin's Creed Odyssey is 50% more, than HD Graphics P630. | ||
high / 1080p | 12−14 | 7−8 |
ultra / 1080p | 10−11 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 18−20 |
medium / 1080p | 12−14 | 8−9 |
The average gaming FPS of GeForce MX110 in Battlefield 5 is 50% more, than HD Graphics P630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce MX110 in Call of Duty: Warzone is 4% more, than HD Graphics P630. | ||
low / 768p | 130−140 | 120−130 |
medium / 768p | 110−120 | 95−100 |
ultra / 1080p | 50−55 | 45−50 |
QHD / 1440p | 27−30 | 24−27 |
4K / 2160p | 27−30 | − |
high / 768p | 80−85 | 70−75 |
The average gaming FPS of GeForce MX110 in Counter-Strike: Global Offensive is 12% more, than HD Graphics P630. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 20−22 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of HD Graphics P630 in Cyberpunk 2077 is 9% more, than GeForce MX110. | ||
low / 768p | 80−85 | 75−80 |
medium / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 27−30 |
The average gaming FPS of GeForce MX110 in Dota 2 is 5% more, than HD Graphics P630. | ||
high / 1080p | 8−9 | 3−4 |
ultra / 1080p | 7−8 | 3−4 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 18−20 | 14−16 |
medium / 1080p | 8−9 | 5−6 |
The average gaming FPS of GeForce MX110 in Far Cry 5 is 66% more, than HD Graphics P630. | ||
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 10−11 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 60−65 | 55−60 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce MX110 in Fortnite is 17% more, than HD Graphics P630. | ||
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 10−12 | 6−7 |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 20−22 |
medium / 1080p | 14−16 | 9−10 |
The average gaming FPS of GeForce MX110 in Forza Horizon 4 is 60% more, than HD Graphics P630. | ||
low / 768p | 50−55 | 45−50 |
medium / 768p | 45−50 | − |
high / 1080p | 12−14 | 8−9 |
ultra / 1080p | 6−7 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce MX110 in Grand Theft Auto V is 26% more, than HD Graphics P630. | ||
high / 1080p | 4−5 | 2−3 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 12−14 | 7−8 |
medium / 1080p | 6−7 | 3−4 |
The average gaming FPS of GeForce MX110 in Metro Exodus is 100% more, than HD Graphics P630. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 85−90 | 65−70 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce MX110 in Minecraft is 19% more, than HD Graphics P630. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce MX110 in PLAYERUNKNOWN'S BATTLEGROUNDS is 22% more, than HD Graphics P630. | ||
high / 1080p | − | 6−7 |
ultra / 1080p | 7−8 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 7−8 |
medium / 1080p | 10−12 | − |
The average gaming FPS of GeForce MX110 in Red Dead Redemption 2 is 66% more, than HD Graphics P630. | ||
low / 768p | 24−27 | 16−18 |
medium / 768p | 16−18 | 12−14 |
high / 1080p | 9−10 | 6−7 |
ultra / 1080p | 6−7 | 4−5 |
4K / 2160p | 6−7 | 1−2 |
The average gaming FPS of GeForce MX110 in The Witcher 3: Wild Hunt is 62% more, than HD Graphics P630. | ||
low / 768p | 85−90 | 70−75 |
medium / 768p | 45−50 | 35−40 |
ultra / 1080p | 18−20 | 16−18 |
high / 768p | 35−40 | 30−35 |
The average gaming FPS of GeForce MX110 in World of Tanks is 20% more, than HD Graphics P630. |
Full Specs
GeForce MX110 | HD Graphics P630 | |
Architecture | Maxwell | Gen. 9.5 Kaby Lake |
Code name | N16V-GMR1 | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 1 January 2018 | 5 August 2016 |
Pipelines | 256 | 24 |
Core clock speed | 965 MHz | |
Boost Clock | 993 MHz | 1100 MHz |
Transistor count | 189 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 23.83 | 26.40 |
Floating-point performance | 762.6 gflops | |
Memory bus width | 64 Bit | 64/128 Bit |
Memory clock speed | 1800 MHz | |
Memory bandwidth | 40.1 GB/s | |
Shared memory | - | + |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.103 |
CUDA | + | |
Optimus | + | |
Quick Sync | + | |
Check Price |