GRID M6 8Q vs HD Graphics P630

When comparing GRID M6 8Q and HD Graphics P630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID M6 8Q and HD Graphics P630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID M6 8Q
HD Graphics P630

Main Specs

  GRID M6 8Q HD Graphics P630
Power consumption (TDP) 100 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors None
Memory type GDDR5 DDR3L/LPDDR3/DDR4
Maximum RAM amount 8 GB 1740 MB
Display Connectors No outputs No outputs
 
  • GRID M6 8Q has 566% more power consumption, than HD Graphics P630.
  • GRID M6 8Q is connected by PCIe 3.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
  • HD Graphics P630 has 1732 GB more memory, than GRID M6 8Q.
  • Both cards are used in Desktops.
  • GRID M6 8Q is build with Maxwell 2.0 architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
  • GRID M6 8Q is manufactured by 28 nm process technology, and HD Graphics P630 - by 14 nm process technology.

Game benchmarks

high / 1080p 18−20 3−4
ultra / 1080p 10−11 1−2
QHD / 1440p 5−6 0−1
4K / 2160p 4−5
low / 720p 35−40 14−16
medium / 1080p 21−24 5−6
The average gaming FPS of GRID M6 8Q in Assassin's Creed Odyssey is 266% more, than HD Graphics P630.

Full Specs

  GRID M6 8Q HD Graphics P630
Architecture Maxwell 2.0 Gen. 9.5 Kaby Lake
Code name GM204 Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 30 August 2015 5 August 2016
Pipelines 1536 24
Core clock speed 722 MHz
Boost Clock 1100 MHz
Transistor count 5,200 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 69.31 26.40
Floating-point performance 2,218 gflops
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s
Shared memory +
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.2
Quick Sync +