GRID M60 1Q vs HD Graphics P630

In this comparison between GRID M60 1Q and HD Graphics P630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID M60 1Q will be the best choice, for others HD Graphics P630 will be their preference. Study the comparison tables below and make your choice.
GRID M60 1Q
HD Graphics P630

Main Specs

  GRID M60 1Q HD Graphics P630
Power consumption (TDP) 225 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 8-pin
Memory type GDDR5 DDR3L/LPDDR3/DDR4
Maximum RAM amount 1 GB 1740 MB
Display Connectors No outputs No outputs
 
  • GRID M60 1Q has 1400% more power consumption, than HD Graphics P630.
  • GRID M60 1Q is connected by PCIe 3.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
  • HD Graphics P630 has 1739 GB more memory, than GRID M60 1Q.
  • Both cards are used in Desktops.
  • GRID M60 1Q is build with Maxwell 2.0 architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
  • GRID M60 1Q is manufactured by 28 nm process technology, and HD Graphics P630 - by 14 nm process technology.

Game benchmarks

high / 1080p 21−24 3−4
ultra / 1080p 12−14 1−2
QHD / 1440p 7−8 0−1
4K / 2160p 5−6
low / 720p 40−45 14−16
medium / 1080p 27−30 5−6
The average gaming FPS of GRID M60 1Q in Assassin's Creed Odyssey is 333% more, than HD Graphics P630.

Full Specs

  GRID M60 1Q HD Graphics P630
Architecture Maxwell 2.0 Gen. 9.5 Kaby Lake
Code name GM204 Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 30 August 2015 5 August 2016
Pipelines 2048 24
Core clock speed 557 MHz
Boost Clock 1178 MHz 1100 MHz
Transistor count 5,200 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 150.8 26.40
Floating-point performance 4,833 gflops
Length 267 mm
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s
Shared memory +
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.2
Quick Sync +