HD Graphics P630 vs Radeon HD 4850

When comparing HD Graphics P630 and Radeon HD 4850, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between HD Graphics P630 and Radeon HD 4850 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  HD Graphics P630 Radeon HD 4850
Power consumption (TDP) 15 Watt 110 Watt
Interface PCIe 3.0 x1 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3L/LPDDR3/DDR4 GDDR3
Maximum RAM amount 1740 MB 512 MB
Display Connectors No outputs 2x DVI, 1x S-Video
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  • Radeon HD 4850 has 633% more power consumption, than HD Graphics P630.
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Radeon HD 4850 uses PCIe 2.0 x16 interface.
  • HD Graphics P630 has 1228 GB more memory, than Radeon HD 4850.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon HD 4850 - with Terascale 1.
  • HD Graphics P630 is manufactured by 14 nm process technology, and Radeon HD 4850 - by 55 nm process technology.

Game benchmarks

high / 1080p 3−4 1−2
ultra / 1080p 1−2 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 12−14
medium / 1080p 5−6 3−4
The average gaming FPS of HD Graphics P630 in Assassin's Creed Odyssey is 33% more, than Radeon HD 4850.

Full Specs

  HD Graphics P630 Radeon HD 4850
Architecture Gen. 9.5 Kaby Lake Terascale 1
Code name Kaby-Lake-H-GT2 RV770
Type Desktop Desktop
Release date 5 August 2016 25 June 2008
Pipelines 24 800
Core clock speed 625 MHz
Boost Clock 1100 MHz
Transistor count 189 million 956 million
Manufacturing process technology 14 nm 55 nm
Texture fill rate 26.40 25.00
Floating-point performance 1,000.0 gflops
Length 246 mm
Memory bus width 64/128 Bit 256 Bit
Memory clock speed 993 MHz
Memory bandwidth 63.55 GB/s
Shared memory +
DirectX 12 (12_1) 10.1 (10_1)
Shader Model 6.4 4.1
OpenGL 4.6 3.3
OpenCL 2.1 1.1
Vulkan 1.1.103 N/A
Quick Sync +
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