HD Graphics P630 vs Radeon HD 5670

When choosing between HD Graphics P630 and Radeon HD 5670, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between HD Graphics P630 and Radeon HD 5670.

Main Specs

  HD Graphics P630 Radeon HD 5670
Power consumption (TDP) 15 Watt 64 Watt
Interface PCIe 3.0 x1 PCIe 2.0 x16
Supplementary power connectors None
Memory type DDR3L/LPDDR3/DDR4 GDDR5
Maximum RAM amount 1740 MB 1 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x VGA
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  • Radeon HD 5670 has 326% more power consumption, than HD Graphics P630.
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Radeon HD 5670 uses PCIe 2.0 x16 interface.
  • HD Graphics P630 has 1739 GB more memory, than Radeon HD 5670.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon HD 5670 - with Terascale 2.
  • HD Graphics P630 is manufactured by 14 nm process technology, and Radeon HD 5670 - by 40 nm process technology.

Game benchmarks

high / 1080p 3−4 0−1
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 1−2
medium / 1080p 5−6 0−1
The average gaming FPS of HD Graphics P630 in Assassin's Creed Odyssey is 1400% more, than Radeon HD 5670.

Full Specs

  HD Graphics P630 Radeon HD 5670
Architecture Gen. 9.5 Kaby Lake Terascale 2
Code name Kaby-Lake-H-GT2 Redwood
Type Desktop Desktop
Release date 5 August 2016 14 January 2010
Pipelines 24 400
Core clock speed 775 MHz
Boost Clock 1100 MHz
Transistor count 189 million 627 million
Manufacturing process technology 14 nm 40 nm
Texture fill rate 26.40 15.50
Floating-point performance 620.0 gflops
Length 168 mm
Memory bus width 64/128 Bit 128 Bit
Memory clock speed 1000 MHz
Memory bandwidth 64 GB/s
Shared memory +
DirectX 12 (12_1) 11.2 (11_0)
Shader Model 6.4 5.0
OpenGL 4.6 4.4
OpenCL 2.1 1.2
Vulkan 1.1.103 N/A
Quick Sync +
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