HD Graphics P630 vs Radeon HD 7670A

When comparing HD Graphics P630 and Radeon HD 7670A, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between HD Graphics P630 and Radeon HD 7670A is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
HD Graphics P630
Radeon HD 7670A

Main Specs

  HD Graphics P630 Radeon HD 7670A
Power consumption (TDP) 15 Watt 45 Watt
Interface PCIe 3.0 x1 MXM-A (3.0)
Memory type DDR3L/LPDDR3/DDR4 GDDR5
Maximum RAM amount 1740 MB 1 GB
Display Connectors No outputs No outputs
 
  • Radeon HD 7670A has 200% more power consumption, than HD Graphics P630.
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Radeon HD 7670A uses MXM-A (3.0) interface.
  • HD Graphics P630 has 1739 GB more memory, than Radeon HD 7670A.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon HD 7670A - with TeraScale 2.
  • HD Graphics P630 is manufactured by 14 nm process technology, and Radeon HD 7670A - by 40 nm process technology.

Game benchmarks

high / 1080p 3−4 1−2
ultra / 1080p 1−2 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 12−14
medium / 1080p 5−6 3−4
The average gaming FPS of HD Graphics P630 in Assassin's Creed Odyssey is 33% more, than Radeon HD 7670A.

Full Specs

  HD Graphics P630 Radeon HD 7670A
Architecture Gen. 9.5 Kaby Lake TeraScale 2
Code name Kaby-Lake-H-GT2 Turks
Type Desktop Desktop
Release date 5 August 2016 5 January 2012
Pipelines 24 480
Core clock speed 600 MHz
Boost Clock 1100 MHz
Transistor count 189 million 716 million
Manufacturing process technology 14 nm 40 nm
Texture fill rate 26.40 14.40
Floating-point performance 576.0 gflops
Memory bus width 64/128 Bit 128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 64 GB/s
Shared memory +
DirectX 12 (12_1) 11.2 (11_0)
Shader Model 6.4 5.0
OpenGL 4.6 4.4
OpenCL 2.1 1.2
Vulkan 1.1.103 N/A
Quick Sync +