HD Graphics P630 vs Radeon Pro 570

In this comparison between HD Graphics P630 and Radeon Pro 570 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people HD Graphics P630 will be the best choice, for others Radeon Pro 570 will be their preference. Study the comparison tables below and make your choice.
HD Graphics P630
Radeon Pro 570

Main Specs

  HD Graphics P630 Radeon Pro 570
Power consumption (TDP) 15 Watt 120 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3L/LPDDR3/DDR4 GDDR5
Maximum RAM amount 1740 MB 4 GB
Display Connectors No outputs No outputs
 
  • Radeon Pro 570 has 700% more power consumption, than HD Graphics P630.
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Radeon Pro 570 uses PCIe 3.0 x16 interface.
  • HD Graphics P630 has 1736 GB more memory, than Radeon Pro 570.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon Pro 570 - with GCN 4.0.
  • HD Graphics P630 and Radeon Pro 570 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 35−40
ultra / 1080p 1−2 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 14−16 60−65
medium / 1080p 5−6 40−45
The average gaming FPS of Radeon Pro 570 in Assassin's Creed Odyssey is 583% more, than HD Graphics P630.

Full Specs

  HD Graphics P630 Radeon Pro 570
Architecture Gen. 9.5 Kaby Lake GCN 4.0
Code name Kaby-Lake-H-GT2 Polaris 20
Type Desktop Workstation
Release date 5 August 2016 5 June 2017
Pipelines 24 1792
Core clock speed 1000 MHz
Boost Clock 1100 MHz 1105 MHz
Transistor count 189 million 5,700 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 26.40 123.8
Floating-point performance 3,584 gflops
Length 241 mm
Memory bus width 64/128 Bit 256 Bit
Memory clock speed 6780 MHz
Memory bandwidth 217.0 GB/s
Shared memory +
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 2.1 2.0
Vulkan 1.1.103 1.2.131
Quick Sync +