HD Graphics P630 vs Radeon R7 A265

When choosing between HD Graphics P630 and Radeon R7 A265, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between HD Graphics P630 and Radeon R7 A265.
HD Graphics P630
Radeon R7 A265

Main Specs

  HD Graphics P630 Radeon R7 A265
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x8
Memory type DDR3L/LPDDR3/DDR4 DDR3
Maximum RAM amount 1740 MB 2 GB
Display Connectors No outputs No outputs
 
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Radeon R7 A265 uses PCIe 3.0 x8 interface.
  • HD Graphics P630 has 1738 GB more memory, than Radeon R7 A265.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon R7 A265 - with GCN 1.0.
  • HD Graphics P630 is manufactured by 14 nm process technology, and Radeon R7 A265 - by 28 nm process technology.

Game benchmarks

high / 1080p 3−4 1−2
ultra / 1080p 1−2 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 12−14
medium / 1080p 5−6 3−4
The average gaming FPS of HD Graphics P630 in Assassin's Creed Odyssey is 33% more, than Radeon R7 A265.

Full Specs

  HD Graphics P630 Radeon R7 A265
Architecture Gen. 9.5 Kaby Lake GCN 1.0
Code name Kaby-Lake-H-GT2 Opal
Type Desktop Desktop
Release date 5 August 2016 9 January 2014
Pipelines 24 384
Core clock speed 725 MHz
Boost Clock 1100 MHz 825 MHz
Transistor count 189 million 950 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 26.40 19.80
Floating-point performance 633.6 gflops
Memory bus width 64/128 Bit 128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 28.8 GB/s
Shared memory +
DirectX 12 (12_1) 12 (11_1)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 2.1 1.2
Vulkan 1.1.103 1.2.131
Quick Sync +