HD Graphics P630 vs Radeon R9 M360

When comparing HD Graphics P630 and Radeon R9 M360, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between HD Graphics P630 and Radeon R9 M360 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
HD Graphics P630
Radeon R9 M360

Main Specs

  HD Graphics P630 Radeon R9 M360
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x16
Memory type DDR3L/LPDDR3/DDR4 GDDR5
Maximum RAM amount 1740 MB 4 GB
Display Connectors No outputs No outputs
 
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Radeon R9 M360 uses PCIe 3.0 x16 interface.
  • HD Graphics P630 has 1736 GB more memory, than Radeon R9 M360.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon R9 M360 - with GCN 1.0.
  • HD Graphics P630 is manufactured by 14 nm process technology, and Radeon R9 M360 - by 28 nm process technology.

Game benchmarks

high / 1080p 3−4 8−9
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 5−6 9−10
The average gaming FPS of Radeon R9 M360 in Assassin's Creed Odyssey is 66% more, than HD Graphics P630.

Full Specs

  HD Graphics P630 Radeon R9 M360
Architecture Gen. 9.5 Kaby Lake GCN 1.0
Code name Kaby-Lake-H-GT2 Tropo
Type Desktop Desktop
Release date 5 August 2016 5 May 2015
Pipelines 24 512
Core clock speed 900 MHz
Boost Clock 1100 MHz 925 MHz
Transistor count 189 million 1,500 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 26.40 29.60
Floating-point performance 947.2 gflops
Memory bus width 64/128 Bit 128 Bit
Memory clock speed 1125 MHz
Memory bandwidth 72 GB/s
Shared memory +
DirectX 12 (12_1)
Shader Model 6.4 5.1
OpenGL 4.6 4.4
OpenCL 2.1 Not Listed
Vulkan 1.1.103
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Quick Sync +
Compute units 8