FirePro V5800 vs Iris Graphics 5100
In this comparison between FirePro V5800 and Iris Graphics 5100 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro V5800 will be the best choice, for others Iris Graphics 5100 will be their preference. Study the comparison tables below and make your choice.
FirePro V5800
Iris Graphics 5100 is a Laptop Graphics Card
Note: Iris Graphics 5100 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Graphics 5100 here:
Main Specs
FirePro V5800 | Iris Graphics 5100 | |
Power consumption (TDP) | 74 Watt | 30 Watt |
Interface | PCIe 2.0 x16 | PCIe 1.0 x16 |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 1 GB | |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 146% more power consumption, than Iris Graphics 5100.
- FirePro V5800 is connected by PCIe 2.0 x16, and Iris Graphics 5100 uses PCIe 1.0 x16 interface.
- FirePro V5800 is used in Desktops, and Iris Graphics 5100 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and Iris Graphics 5100 - with Gen. 7.5 Haswell.
- Core clock speed of FirePro V5800 is 490 MHz higher, than Iris Graphics 5100.
- FirePro V5800 is manufactured by 40 nm process technology, and Iris Graphics 5100 - by 22 nm process technology.
Game benchmarks
high / 1080p | 6−7 | 3−4 |
ultra / 1080p | 4−5 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 14−16 |
medium / 1080p | 7−8 | 5−6 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 33% more, than Iris Graphics 5100. | ||
high / 1080p | 10−12 | 7−8 |
ultra / 1080p | 9−10 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 18−20 |
medium / 1080p | 10−12 | 8−9 |
The average gaming FPS of FirePro V5800 in Battlefield 5 is 30% more, than Iris Graphics 5100. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and Iris Graphics 5100 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 120−130 |
medium / 768p | 100−110 | 100−110 |
ultra / 1080p | 50−55 | 45−50 |
QHD / 1440p | 27−30 | 24−27 |
4K / 2160p | 27−30 | 18−20 |
high / 768p | 75−80 | 70−75 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 9% more, than Iris Graphics 5100. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 18−20 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Iris Graphics 5100 in Cyberpunk 2077 is 9% more, than FirePro V5800. | ||
low / 768p | 75−80 | 75−80 |
medium / 768p | 55−60 | 50−55 |
ultra / 1080p | 30−35 | 24−27 |
The average gaming FPS of FirePro V5800 in Dota 2 is 7% more, than Iris Graphics 5100. | ||
high / 1080p | 7−8 | 4−5 |
ultra / 1080p | 7−8 | 3−4 |
4K / 2160p | 3−4 | 2−3 |
low / 720p | 18−20 | 12−14 |
medium / 1080p | 8−9 | 5−6 |
The average gaming FPS of FirePro V5800 in Far Cry 5 is 80% more, than Iris Graphics 5100. | ||
high / 1080p | 14−16 | 10−12 |
ultra / 1080p | 10−11 | 6−7 |
QHD / 1440p | − | 4−5 |
low / 720p | 55−60 | 55−60 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of FirePro V5800 in Fortnite is 18% more, than Iris Graphics 5100. | ||
high / 1080p | 10−12 | 7−8 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 4−5 |
4K / 2160p | − | 3−4 |
low / 720p | 24−27 | 20−22 |
medium / 1080p | 12−14 | 9−10 |
The average gaming FPS of FirePro V5800 in Forza Horizon 4 is 20% more, than Iris Graphics 5100. | ||
low / 768p | 50−55 | 45−50 |
medium / 768p | 40−45 | − |
high / 1080p | 10−12 | 6−7 |
ultra / 1080p | 6−7 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of FirePro V5800 in Grand Theft Auto V is 21% more, than Iris Graphics 5100. | ||
high / 1080p | 4−5 | 2−3 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−12 | 6−7 |
medium / 1080p | 6−7 | 4−5 |
The average gaming FPS of FirePro V5800 in Metro Exodus is 75% more, than Iris Graphics 5100. | ||
low / 768p | 90−95 | 90−95 |
high / 1080p | 85−90 | 80−85 |
ultra / 1080p | 80−85 | − |
4K / 2160p | − | 75−80 |
medium / 1080p | 90−95 | − |
The average gaming FPS of FirePro V5800 in Minecraft is 3% more, than Iris Graphics 5100. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 30−35 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 5% more, than Iris Graphics 5100. | ||
ultra / 1080p | 7−8 | 7−8 |
QHD / 1440p | 0−1 | − |
low / 720p | 10−12 | 8−9 |
medium / 1080p | 10−11 | − |
The average gaming FPS of FirePro V5800 in Red Dead Redemption 2 is 12% more, than Iris Graphics 5100. | ||
low / 768p | 21−24 | 12−14 |
medium / 768p | 16−18 | 10−11 |
high / 1080p | 9−10 | 5−6 |
ultra / 1080p | 6−7 | 4−5 |
4K / 2160p | − | 1−2 |
The average gaming FPS of FirePro V5800 in The Witcher 3: Wild Hunt is 62% more, than Iris Graphics 5100. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 40−45 | 40−45 |
ultra / 1080p | 18−20 | 16−18 |
high / 768p | 35−40 | 30−35 |
The average gaming FPS of FirePro V5800 in World of Tanks is 9% more, than Iris Graphics 5100. |
Full Specs
FirePro V5800 | Iris Graphics 5100 | |
Architecture | TeraScale 2 | Gen. 7.5 Haswell |
Code name | Juniper | Haswell GT3 |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 5 June 2013 |
Pipelines | 800 | 40 |
Core clock speed | 690 MHz | 200 MHz |
Boost Clock | 1200 MHz | |
Transistor count | 1,040 million | 1,300 million |
Manufacturing process technology | 40 nm | 22 nm |
Texture fill rate | 27.60 | 48.00 |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 4000 MHz | |
Memory bandwidth | 64 GB/s | |
Shared memory | + | |
DirectX | 11.2 (11_0) | 12 (11_1) |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.3 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.1.80 |
Quick Sync | + | |
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