GeForce 930A vs Iris Graphics 540
When choosing between GeForce 930A and Iris Graphics 540, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 930A and Iris Graphics 540.
GeForce 930A
Iris Graphics 540 is a Laptop Graphics Card
Note: Iris Graphics 540 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Graphics 540 here:
Main Specs
GeForce 930A | Iris Graphics 540 | |
Power consumption (TDP) | 33 Watt | 15 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | DDR3 | eDRAM |
Maximum RAM amount | 2 GB | 64 MB |
Display Connectors | No outputs | No outputs |
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- GeForce 930A has 120% more power consumption, than Iris Graphics 540.
- GeForce 930A is connected by PCIe 3.0 x8, and Iris Graphics 540 uses PCIe 3.0 x1 interface.
- Iris Graphics 540 has 62 GB more memory, than GeForce 930A.
- GeForce 930A is used in Desktops, and Iris Graphics 540 - in Laptops.
- GeForce 930A is build with Maxwell architecture, and Iris Graphics 540 - with Gen. 9 Skylake.
- Core clock speed of GeForce 930A is 628 MHz higher, than Iris Graphics 540.
- GeForce 930A is manufactured by 28 nm process technology, and Iris Graphics 540 - by 14 nm process technology.
Game benchmarks
high / 1080p | 3−4 | 8−9 |
ultra / 1080p | 1−2 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 20−22 |
medium / 1080p | 5−6 | 10−12 |
The average gaming FPS of Iris Graphics 540 in Assassin's Creed Odyssey is 83% more, than GeForce 930A. | ||
high / 1080p | 8−9 | 14−16 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 30−35 |
medium / 1080p | 8−9 | 16−18 |
The average gaming FPS of Iris Graphics 540 in Battlefield 5 is 72% more, than GeForce 930A. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Iris Graphics 540 in Call of Duty: Warzone is 4% more, than GeForce 930A. | ||
low / 768p | 120−130 | 150−160 |
medium / 768p | 95−100 | 130−140 |
ultra / 1080p | 45−50 | 65−70 |
QHD / 1440p | 24−27 | 35−40 |
4K / 2160p | − | 27−30 |
high / 768p | 70−75 | 95−100 |
The average gaming FPS of Iris Graphics 540 in Counter-Strike: Global Offensive is 34% more, than GeForce 930A. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 20−22 | 24−27 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce 930A in Cyberpunk 2077 is 4% more, than Iris Graphics 540. | ||
low / 768p | 75−80 | 85−90 |
medium / 768p | 55−60 | 65−70 |
ultra / 1080p | 27−30 | 40−45 |
The average gaming FPS of Iris Graphics 540 in Dota 2 is 20% more, than GeForce 930A. | ||
high / 1080p | 4−5 | 10−11 |
ultra / 1080p | 3−4 | 9−10 |
4K / 2160p | 1−2 | 4−5 |
low / 720p | 14−16 | 24−27 |
medium / 1080p | 5−6 | 10−12 |
The average gaming FPS of Iris Graphics 540 in Far Cry 5 is 100% more, than GeForce 930A. | ||
high / 1080p | 12−14 | 16−18 |
ultra / 1080p | 7−8 | 12−14 |
QHD / 1440p | 4−5 | − |
low / 720p | 55−60 | 70−75 |
medium / 1080p | 16−18 | 30−33 |
The average gaming FPS of Iris Graphics 540 in Fortnite is 43% more, than GeForce 930A. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 21−24 | 30−35 |
medium / 1080p | 9−10 | 16−18 |
The average gaming FPS of Iris Graphics 540 in Forza Horizon 4 is 72% more, than GeForce 930A. | ||
low / 768p | 45−50 | 60−65 |
medium / 768p | − | 50−55 |
high / 1080p | 9−10 | 16−18 |
ultra / 1080p | 4−5 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of Iris Graphics 540 in Grand Theft Auto V is 45% more, than GeForce 930A. | ||
high / 1080p | 2−3 | 6−7 |
ultra / 1080p | 0−1 | 4−5 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 8−9 | 16−18 |
medium / 1080p | 4−5 | 8−9 |
The average gaming FPS of Iris Graphics 540 in Metro Exodus is 100% more, than GeForce 930A. | ||
low / 768p | 85−90 | 95−100 |
high / 1080p | 65−70 | 95−100 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of Iris Graphics 540 in Minecraft is 25% more, than GeForce 930A. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Iris Graphics 540 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than GeForce 930A. | ||
high / 1080p | 6−7 | 12−14 |
ultra / 1080p | 4−5 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 7−8 | 16−18 |
medium / 1080p | − | 12−14 |
The average gaming FPS of Iris Graphics 540 in Red Dead Redemption 2 is 100% more, than GeForce 930A. | ||
low / 768p | 18−20 | 30−35 |
medium / 768p | 12−14 | 21−24 |
high / 1080p | 6−7 | 10−12 |
ultra / 1080p | 4−5 | 7−8 |
4K / 2160p | 1−2 | 6−7 |
The average gaming FPS of Iris Graphics 540 in The Witcher 3: Wild Hunt is 100% more, than GeForce 930A. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 50−55 |
ultra / 1080p | 16−18 | 24−27 |
high / 768p | 30−35 | 40−45 |
The average gaming FPS of Iris Graphics 540 in World of Tanks is 35% more, than GeForce 930A. |
Full Specs
GeForce 930A | Iris Graphics 540 | |
Architecture | Maxwell | Gen. 9 Skylake |
Code name | GM108 | Skylake GT3e |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 1 September 2015 |
Pipelines | 384 | 48 |
Core clock speed | 928 MHz | 300 MHz |
Boost Clock | 941 MHz | 1050 MHz |
Transistor count | 189 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 22.58 | 50.40 |
Floating-point performance | 722.7 gflops | |
Memory bus width | 64 Bit | |
Memory clock speed | 2002 MHz | |
Memory bandwidth | 16.02 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.97 |
CUDA | 5.0 | |
Quick Sync | + | |
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