HD Graphics 630 vs Iris Graphics 540
When choosing between HD Graphics 630 and Iris Graphics 540, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between HD Graphics 630 and Iris Graphics 540.
HD Graphics 630
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Iris Graphics 540 is a Laptop Graphics Card
Note: Iris Graphics 540 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Graphics 540 here:
Main Specs
HD Graphics 630 | Iris Graphics 540 | |
Power consumption (TDP) | 15 Watt | 15 Watt |
Interface | PCIe 3.0 x1 | PCIe 3.0 x1 |
Memory type | DDR3L/LPDDR3/LPDDR4 | eDRAM |
Maximum RAM amount | 64 GB | 64 MB |
Display Connectors | No outputs | No outputs |
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- Both graphics cards have the same power consumption of 15 Watt.
- Both video cards are using PCIe 3.0 x1 interface connection to a motherboard.
- HD Graphics 630 and Iris Graphics 540 have maximum RAM of 64 GB.
- HD Graphics 630 is used in Desktops, and Iris Graphics 540 - in Laptops.
- HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Iris Graphics 540 - with Gen. 9 Skylake.
- Both graphics cards have the same core clock speed.
- HD Graphics 630 and Iris Graphics 540 are manufactured by 14 nm process technology.
Game benchmarks
high / 1080p | 3−4 | 8−9 |
ultra / 1080p | 1−2 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 20−22 |
medium / 1080p | 5−6 | 10−12 |
The average gaming FPS of Iris Graphics 540 in Assassin's Creed Odyssey is 83% more, than HD Graphics 630. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | 5−6 | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 30−35 |
medium / 1080p | 8−9 | 16−18 |
The average gaming FPS of Iris Graphics 540 in Battlefield 5 is 90% more, than HD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Iris Graphics 540 in Call of Duty: Warzone is 4% more, than HD Graphics 630. | ||
low / 768p | 120−130 | 150−160 |
medium / 768p | 95−100 | 130−140 |
ultra / 1080p | 45−50 | 65−70 |
QHD / 1440p | 24−27 | 35−40 |
4K / 2160p | − | 27−30 |
high / 768p | 70−75 | 95−100 |
The average gaming FPS of Iris Graphics 540 in Counter-Strike: Global Offensive is 34% more, than HD Graphics 630. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 20−22 | 24−27 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of HD Graphics 630 in Cyberpunk 2077 is 4% more, than Iris Graphics 540. | ||
low / 768p | 75−80 | 85−90 |
medium / 768p | 55−60 | 65−70 |
ultra / 1080p | 27−30 | 40−45 |
The average gaming FPS of Iris Graphics 540 in Dota 2 is 20% more, than HD Graphics 630. | ||
high / 1080p | 3−4 | 10−11 |
ultra / 1080p | 3−4 | 9−10 |
4K / 2160p | 0−1 | 4−5 |
low / 720p | 14−16 | 24−27 |
medium / 1080p | 5−6 | 10−12 |
The average gaming FPS of Iris Graphics 540 in Far Cry 5 is 133% more, than HD Graphics 630. | ||
high / 1080p | 12−14 | 16−18 |
ultra / 1080p | 7−8 | 12−14 |
QHD / 1440p | 4−5 | − |
low / 720p | 55−60 | 70−75 |
medium / 1080p | 14−16 | 30−33 |
The average gaming FPS of Iris Graphics 540 in Fortnite is 43% more, than HD Graphics 630. | ||
high / 1080p | 6−7 | 14−16 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 20−22 | 30−35 |
medium / 1080p | 9−10 | 16−18 |
The average gaming FPS of Iris Graphics 540 in Forza Horizon 4 is 90% more, than HD Graphics 630. | ||
low / 768p | 45−50 | 60−65 |
medium / 768p | − | 50−55 |
high / 1080p | 8−9 | 16−18 |
ultra / 1080p | 3−4 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of Iris Graphics 540 in Grand Theft Auto V is 52% more, than HD Graphics 630. | ||
high / 1080p | 2−3 | 6−7 |
ultra / 1080p | 0−1 | 4−5 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 7−8 | 16−18 |
medium / 1080p | 3−4 | 8−9 |
The average gaming FPS of Iris Graphics 540 in Metro Exodus is 150% more, than HD Graphics 630. | ||
low / 768p | 85−90 | 95−100 |
high / 1080p | 65−70 | 95−100 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of Iris Graphics 540 in Minecraft is 25% more, than HD Graphics 630. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Iris Graphics 540 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than HD Graphics 630. | ||
high / 1080p | 6−7 | 12−14 |
ultra / 1080p | 4−5 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 7−8 | 16−18 |
medium / 1080p | − | 12−14 |
The average gaming FPS of Iris Graphics 540 in Red Dead Redemption 2 is 100% more, than HD Graphics 630. | ||
low / 768p | 16−18 | 30−35 |
medium / 768p | 12−14 | 21−24 |
high / 1080p | 6−7 | 10−12 |
ultra / 1080p | 4−5 | 7−8 |
4K / 2160p | 1−2 | 6−7 |
The average gaming FPS of Iris Graphics 540 in The Witcher 3: Wild Hunt is 100% more, than HD Graphics 630. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 50−55 |
ultra / 1080p | 16−18 | 24−27 |
high / 768p | 30−35 | 40−45 |
The average gaming FPS of Iris Graphics 540 in World of Tanks is 35% more, than HD Graphics 630. |
Full Specs
HD Graphics 630 | Iris Graphics 540 | |
Architecture | Gen. 9.5 Kaby Lake | Gen. 9 Skylake |
Code name | Kaby-Lake-H-GT2 | Skylake GT3e |
Type | Desktop | Laptop |
Release date | 1 January 2017 | 1 September 2015 |
Pipelines | 24 | 48 |
Core clock speed | 300 MHz | 300 MHz |
Boost Clock | 1150 MHz | 1050 MHz |
Transistor count | 189 million | 189 million |
Manufacturing process technology | 14 nm | 14 nm |
Texture fill rate | 26.40 | 50.40 |
Floating-point performance | 441.6 gflops | |
Memory bus width | 64/128 Bit | |
Shared memory | + | + |
DirectX | 12 (12_1) | 12 (12_1) |
Shader Model | 6.4 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.1 | 2.1 |
Vulkan | 1.1.103 | 1.1.97 |
Quick Sync | + | + |
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