GeForce MX330 vs Iris Graphics 550
When comparing GeForce MX330 and Iris Graphics 550, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce MX330 and Iris Graphics 550 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce MX330 and Iris Graphics 550 are Laptop Graphics Cards
Note: GeForce MX330 and Iris Graphics 550 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 or Iris Graphics 550 here:
Main Specs
GeForce MX330
Iris Graphics 550
Power consumption (TDP)
10 Watt
15 Watt
Interface
PCIe 3.0 x16
PCIe 3.0 x1
Supplementary power connectors
None
Memory type
GDDR5
eDRAM
Maximum RAM amount
2 GB
64 MB
Display Connectors
No outputs
No outputs
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Iris Graphics 550 has 50% more power consumption, than GeForce MX330.
GeForce MX330 is connected by PCIe 3.0 x16, and Iris Graphics 550 uses PCIe 3.0 x1 interface.
Iris Graphics 550 has 62 GB more memory, than GeForce MX330.
Both cards are used in Laptops.
GeForce MX330 is build with Pascal architecture, and Iris Graphics 550 - with Gen. 9 Skylake.
Core clock speed of GeForce MX330 is 1231 MHz higher, than Iris Graphics 550.
GeForce MX330 is manufactured by 16 nm process technology, and Iris Graphics 550 - by 14 nm process technology.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
14−16
9−10
ultra / 1080p
8−9
5−6
QHD / 1440p
3−4
0−1
low / 720p
27−30
21−24
medium / 1080p
16−18
10−12
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 41% more, than Iris Graphics 550.
high / 1080p
21−24
14−16
ultra / 1080p
18−20
12−14
QHD / 1440p
5−6
0−1
4K / 2160p
5−6
−
low / 720p
45−50
30−35
medium / 1080p
24−27
16−18
The average gaming FPS of GeForce MX330 in Battlefield 5 is 47% more, than Iris Graphics 550.
low / 768p
45−50
45−50
QHD / 1440p
0−1
0−1
GeForce MX330 and Iris Graphics 550 have the same average FPS in Call of Duty: Warzone.
low / 768p
200−210
160−170
medium / 768p
170−180
130−140
ultra / 1080p
90−95
65−70
QHD / 1440p
50−55
35−40
4K / 2160p
30−33
27−30
high / 768p
130−140
100−110
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 29% more, than Iris Graphics 550.
low / 768p
55−60
55−60
ultra / 1080p
35−40
24−27
medium / 1080p
45−50
45−50
The average gaming FPS of GeForce MX330 in Cyberpunk 2077 is 9% more, than Iris Graphics 550.
low / 768p
100−110
90−95
medium / 768p
90−95
70−75
ultra / 1080p
60−65
40−45
The average gaming FPS of GeForce MX330 in Dota 2 is 24% more, than Iris Graphics 550.
high / 1080p
16−18
10−12
ultra / 1080p
14−16
10−11
4K / 2160p
5−6
4−5
low / 720p
35−40
24−27
medium / 1080p
16−18
12−14
The average gaming FPS of GeForce MX330 in Far Cry 5 is 50% more, than Iris Graphics 550.
high / 1080p
21−24
18−20
ultra / 1080p
18−20
12−14
QHD / 1440p
16−18
−
low / 720p
90−95
70−75
medium / 1080p
45−50
30−35
The average gaming FPS of GeForce MX330 in Fortnite is 32% more, than Iris Graphics 550.
high / 1080p
24−27
16−18
ultra / 1080p
18−20
14−16
QHD / 1440p
8−9
3−4
low / 720p
45−50
30−35
medium / 1080p
24−27
18−20
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 47% more, than Iris Graphics 550.
low / 768p
80−85
60−65
medium / 768p
70−75
55−60
high / 1080p
27−30
18−20
ultra / 1080p
10−12
8−9
QHD / 1440p
2−3
0−1
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 33% more, than Iris Graphics 550.
high / 1080p
9−10
6−7
ultra / 1080p
7−8
4−5
4K / 2160p
2−3
1−2
low / 720p
27−30
18−20
medium / 1080p
12−14
8−9
The average gaming FPS of GeForce MX330 in Metro Exodus is 50% more, than Iris Graphics 550.
low / 768p
110−120
100−110
high / 1080p
−
95−100
ultra / 1080p
100−110
85−90
medium / 1080p
100−110
95−100
The average gaming FPS of GeForce MX330 in Minecraft is 12% more, than Iris Graphics 550.
high / 1080p
21−24
18−20
ultra / 1080p
16−18
14−16
low / 720p
50−55
40−45
medium / 1080p
21−24
18−20
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 21% more, than Iris Graphics 550.
high / 1080p
14−16
12−14
ultra / 1080p
9−10
8−9
QHD / 1440p
0−1
0−1
low / 720p
24−27
16−18
medium / 1080p
14−16
12−14
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 33% more, than Iris Graphics 550.
low / 768p
50−55
30−35
medium / 768p
30−35
21−24
high / 1080p
16−18
12−14
ultra / 1080p
10−11
7−8
4K / 2160p
8−9
7−8
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 50% more, than Iris Graphics 550.
low / 768p
100−105
90−95
medium / 768p
60−65
50−55
ultra / 1080p
30−35
24−27
high / 768p
50−55
40−45
The average gaming FPS of GeForce MX330 in World of Tanks is 16% more, than Iris Graphics 550.
Full Specs
GeForce MX330
Iris Graphics 550
Architecture
Pascal
Gen. 9 Skylake
Code name
N17S-LP / N17S-G3
Skylake GT3e
Type
Laptop
Laptop
Release date
20 February 2020
1 September 2015
Pipelines
384
48
Core clock speed
1531 MHz
300 MHz
Boost Clock
1594 MHz
1100 MHz
Transistor count
1,800 million
189 million
Manufacturing process technology
16 nm
14 nm
Texture fill rate
38.26
52.80
Memory bus width
64 Bit
Memory clock speed
7000 MHz
Memory bandwidth
48.06 GB/s
Shared memory
-
+
DirectX
12 (12_1)
12 (12_1)
Shader Model
6.4
6.4
OpenGL
4.6
4.6
OpenCL
1.2
2.1
Vulkan
1.2.131
1.1.97
CUDA
6.1
Optimus
+
Quick Sync
+
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