FirePro V5800 vs Iris Graphics 6100
When choosing between FirePro V5800 and Iris Graphics 6100, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro V5800 and Iris Graphics 6100.
FirePro V5800
Iris Graphics 6100 is a Laptop Graphics Card
Note: Iris Graphics 6100 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Graphics 6100 here:
Main Specs
FirePro V5800 | Iris Graphics 6100 | |
Power consumption (TDP) | 74 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 2.0 x1 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 1 GB | |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 393% more power consumption, than Iris Graphics 6100.
- FirePro V5800 is connected by PCIe 2.0 x16, and Iris Graphics 6100 uses PCIe 2.0 x1 interface.
- FirePro V5800 is used in Desktops, and Iris Graphics 6100 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and Iris Graphics 6100 - with Gen. 8 Broadwell.
- Core clock speed of FirePro V5800 is 390 MHz higher, than Iris Graphics 6100.
- FirePro V5800 is manufactured by 40 nm process technology, and Iris Graphics 6100 - by 14 nm process technology.
Game benchmarks
high / 1080p | 6−7 | 4−5 |
ultra / 1080p | 4−5 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 12−14 |
medium / 1080p | 7−8 | 5−6 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 33% more, than Iris Graphics 6100. | ||
high / 1080p | 10−12 | − |
ultra / 1080p | 9−10 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 18−20 |
medium / 1080p | 10−12 | 8−9 |
The average gaming FPS of FirePro V5800 in Battlefield 5 is 27% more, than Iris Graphics 6100. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and Iris Graphics 6100 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 110−120 |
medium / 768p | 100−110 | 85−90 |
ultra / 1080p | 50−55 | 40−45 |
QHD / 1440p | 27−30 | 24−27 |
4K / 2160p | 27−30 | − |
high / 768p | 75−80 | 60−65 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 19% more, than Iris Graphics 6100. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of FirePro V5800 in Cyberpunk 2077 is 2% more, than Iris Graphics 6100. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 55−60 | 45−50 |
ultra / 1080p | 30−35 | 24−27 |
The average gaming FPS of FirePro V5800 in Dota 2 is 14% more, than Iris Graphics 6100. | ||
high / 1080p | 7−8 | 6−7 |
ultra / 1080p | 7−8 | 5−6 |
4K / 2160p | 3−4 | 3−4 |
low / 720p | 18−20 | 12−14 |
medium / 1080p | 8−9 | 6−7 |
The average gaming FPS of FirePro V5800 in Far Cry 5 is 28% more, than Iris Graphics 6100. | ||
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 10−11 | 8−9 |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of FirePro V5800 in Fortnite is 18% more, than Iris Graphics 6100. | ||
high / 1080p | 10−12 | 9−10 |
ultra / 1080p | 10−11 | 9−10 |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 18−20 |
medium / 1080p | 12−14 | 10−11 |
The average gaming FPS of FirePro V5800 in Forza Horizon 4 is 25% more, than Iris Graphics 6100. | ||
low / 768p | 50−55 | 40−45 |
medium / 768p | 40−45 | 35−40 |
high / 1080p | 10−12 | 8−9 |
ultra / 1080p | 6−7 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro V5800 in Grand Theft Auto V is 21% more, than Iris Graphics 6100. | ||
high / 1080p | 4−5 | 3−4 |
ultra / 1080p | 3−4 | 2−3 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−12 | 8−9 |
medium / 1080p | 6−7 | 5−6 |
The average gaming FPS of FirePro V5800 in Metro Exodus is 20% more, than Iris Graphics 6100. | ||
low / 768p | 90−95 | 90−95 |
high / 1080p | 85−90 | 80−85 |
ultra / 1080p | 80−85 | 70−75 |
medium / 1080p | 90−95 | − |
The average gaming FPS of FirePro V5800 in Minecraft is 6% more, than Iris Graphics 6100. | ||
high / 1080p | 16−18 | 16−18 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 30−35 | 24−27 |
medium / 1080p | 16−18 | 16−18 |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 11% more, than Iris Graphics 6100. | ||
ultra / 1080p | 7−8 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 8−9 |
medium / 1080p | 10−11 | − |
The average gaming FPS of FirePro V5800 in Red Dead Redemption 2 is 12% more, than Iris Graphics 6100. | ||
low / 768p | 21−24 | 18−20 |
medium / 768p | 16−18 | 12−14 |
high / 1080p | 9−10 | 7−8 |
ultra / 1080p | 6−7 | 5−6 |
The average gaming FPS of FirePro V5800 in The Witcher 3: Wild Hunt is 18% more, than Iris Graphics 6100. | ||
low / 768p | 85−90 | 80−85 |
medium / 768p | 40−45 | 35−40 |
ultra / 1080p | 18−20 | 14−16 |
high / 768p | 35−40 | 30−35 |
The average gaming FPS of FirePro V5800 in World of Tanks is 12% more, than Iris Graphics 6100. |
Full Specs
FirePro V5800 | Iris Graphics 6100 | |
Architecture | TeraScale 2 | Gen. 8 Broadwell |
Code name | Juniper | Broadwell GT3 |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 5 January 2015 |
Pipelines | 800 | 48 |
Core clock speed | 690 MHz | 300 MHz |
Boost Clock | 1100 MHz | |
Transistor count | 1,040 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 27.60 | 52.80 |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 4000 MHz | |
Memory bandwidth | 64 GB/s | |
Shared memory | + | |
DirectX | 11.2 (11_0) | 12 (11_1) |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.4 |
OpenCL | 1.2 | 2.0 |
Vulkan | N/A | 1.1.80 |
Quick Sync | + | |
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