HD Graphics 630 vs Iris Graphics 6100
In this comparison between HD Graphics 630 and Iris Graphics 6100 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people HD Graphics 630 will be the best choice, for others Iris Graphics 6100 will be their preference. Study the comparison tables below and make your choice.
HD Graphics 630
Iris Graphics 6100 is a Laptop Graphics Card
Note: Iris Graphics 6100 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Graphics 6100 here:
Main Specs
HD Graphics 630 | Iris Graphics 6100 | |
Power consumption (TDP) | 15 Watt | 15 Watt |
Interface | PCIe 3.0 x1 | PCIe 2.0 x1 |
Supplementary power connectors | None | |
Memory type | DDR3L/LPDDR3/LPDDR4 | System Shared |
Maximum RAM amount | 64 GB | |
Display Connectors | No outputs | No outputs |
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- Both graphics cards have the same power consumption of 15 Watt.
- HD Graphics 630 is connected by PCIe 3.0 x1, and Iris Graphics 6100 uses PCIe 2.0 x1 interface.
- HD Graphics 630 is used in Desktops, and Iris Graphics 6100 - in Laptops.
- HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Iris Graphics 6100 - with Gen. 8 Broadwell.
- Both graphics cards have the same core clock speed.
- HD Graphics 630 and Iris Graphics 6100 are manufactured by 14 nm process technology.
Game benchmarks
high / 1080p | 3−4 | 4−5 |
ultra / 1080p | 1−2 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 12−14 |
medium / 1080p | 5−6 | 5−6 |
HD Graphics 630 and Iris Graphics 6100 have the same average FPS in Assassin's Creed Odyssey. | ||
high / 1080p | 7−8 | − |
ultra / 1080p | 5−6 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 18−20 |
medium / 1080p | 8−9 | 8−9 |
HD Graphics 630 and Iris Graphics 6100 have the same average FPS in Battlefield 5. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Iris Graphics 6100 in Call of Duty: Warzone is 4% more, than HD Graphics 630. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 95−100 | 85−90 |
ultra / 1080p | 45−50 | 40−45 |
QHD / 1440p | 24−27 | 24−27 |
high / 768p | 70−75 | 60−65 |
The average gaming FPS of HD Graphics 630 in Counter-Strike: Global Offensive is 10% more, than Iris Graphics 6100. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 20−22 | 14−16 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of HD Graphics 630 in Cyberpunk 2077 is 12% more, than Iris Graphics 6100. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 55−60 | 45−50 |
ultra / 1080p | 27−30 | 24−27 |
The average gaming FPS of HD Graphics 630 in Dota 2 is 12% more, than Iris Graphics 6100. | ||
high / 1080p | 3−4 | 6−7 |
ultra / 1080p | 3−4 | 5−6 |
4K / 2160p | 0−1 | 3−4 |
low / 720p | 14−16 | 12−14 |
medium / 1080p | 5−6 | 6−7 |
The average gaming FPS of Iris Graphics 6100 in Far Cry 5 is 16% more, than HD Graphics 630. | ||
high / 1080p | 12−14 | 12−14 |
ultra / 1080p | 7−8 | 8−9 |
QHD / 1440p | 4−5 | − |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of HD Graphics 630 in Fortnite is 4% more, than Iris Graphics 6100. | ||
high / 1080p | 6−7 | 9−10 |
ultra / 1080p | 6−7 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 18−20 |
medium / 1080p | 9−10 | 10−11 |
The average gaming FPS of Iris Graphics 6100 in Forza Horizon 4 is 20% more, than HD Graphics 630. | ||
low / 768p | 45−50 | 40−45 |
medium / 768p | − | 35−40 |
high / 1080p | 8−9 | 8−9 |
ultra / 1080p | 3−4 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of HD Graphics 630 in Grand Theft Auto V is 5% more, than Iris Graphics 6100. | ||
high / 1080p | 2−3 | 3−4 |
ultra / 1080p | 0−1 | 2−3 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 7−8 | 8−9 |
medium / 1080p | 3−4 | 5−6 |
The average gaming FPS of Iris Graphics 6100 in Metro Exodus is 25% more, than HD Graphics 630. | ||
low / 768p | 85−90 | 90−95 |
high / 1080p | 65−70 | 80−85 |
ultra / 1080p | − | 70−75 |
The average gaming FPS of Iris Graphics 6100 in Minecraft is 12% more, than HD Graphics 630. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 24−27 |
medium / 1080p | 14−16 | 16−18 |
The average gaming FPS of Iris Graphics 6100 in PLAYERUNKNOWN'S BATTLEGROUNDS is 5% more, than HD Graphics 630. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 7−8 | 8−9 |
The average gaming FPS of Iris Graphics 6100 in Red Dead Redemption 2 is 33% more, than HD Graphics 630. | ||
low / 768p | 16−18 | 18−20 |
medium / 768p | 12−14 | 12−14 |
high / 1080p | 6−7 | 7−8 |
ultra / 1080p | 4−5 | 5−6 |
4K / 2160p | 1−2 | − |
The average gaming FPS of Iris Graphics 6100 in The Witcher 3: Wild Hunt is 10% more, than HD Graphics 630. | ||
low / 768p | 70−75 | 80−85 |
medium / 768p | 35−40 | 35−40 |
ultra / 1080p | 16−18 | 14−16 |
high / 768p | 30−35 | 30−35 |
The average gaming FPS of Iris Graphics 6100 in World of Tanks is 5% more, than HD Graphics 630. |
Full Specs
HD Graphics 630 | Iris Graphics 6100 | |
Architecture | Gen. 9.5 Kaby Lake | Gen. 8 Broadwell |
Code name | Kaby-Lake-H-GT2 | Broadwell GT3 |
Type | Desktop | Laptop |
Release date | 1 January 2017 | 5 January 2015 |
Pipelines | 24 | 48 |
Core clock speed | 300 MHz | 300 MHz |
Boost Clock | 1150 MHz | 1100 MHz |
Transistor count | 189 million | 189 million |
Manufacturing process technology | 14 nm | 14 nm |
Texture fill rate | 26.40 | 52.80 |
Floating-point performance | 441.6 gflops | |
Memory bus width | 64/128 Bit | 64/128 Bit |
Shared memory | + | + |
DirectX | 12 (12_1) | 12 (11_1) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.6 | 4.4 |
OpenCL | 2.1 | 2.0 |
Vulkan | 1.1.103 | 1.1.80 |
Quick Sync | + | + |
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