Iris Graphics 6100 vs Quadro CX
When choosing between Iris Graphics 6100 and Quadro CX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Iris Graphics 6100 and Quadro CX.
Quadro CX
Iris Graphics 6100 is a Laptop Graphics Card
Note: Iris Graphics 6100 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Graphics 6100 here:
Main Specs
Iris Graphics 6100 | Quadro CX | |
Power consumption (TDP) | 15 Watt | 150 Watt |
Interface | PCIe 2.0 x1 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | System Shared | GDDR3 |
Maximum RAM amount | 1536 MB | |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
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- Quadro CX has 900% more power consumption, than Iris Graphics 6100.
- Iris Graphics 6100 is connected by PCIe 2.0 x1, and Quadro CX uses PCIe 2.0 x16 interface.
- Iris Graphics 6100 is used in Laptops, and Quadro CX - in Desktops.
- Iris Graphics 6100 is build with Gen. 8 Broadwell architecture, and Quadro CX - with Tesla 2.0.
- Core clock speed of Quadro CX is 302 MHz higher, than Iris Graphics 6100.
- Iris Graphics 6100 is manufactured by 14 nm process technology, and Quadro CX - by 55 nm process technology.
Game benchmarks
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 3−4 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 10−12 |
medium / 1080p | 5−6 | 2−3 |
The average gaming FPS of Iris Graphics 6100 in Assassin's Creed Odyssey is 40% more, than Quadro CX. | ||
ultra / 1080p | 7−8 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 12−14 |
medium / 1080p | 8−9 | 4−5 |
The average gaming FPS of Iris Graphics 6100 in Battlefield 5 is 57% more, than Quadro CX. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro CX in Call of Duty: Warzone is 6% more, than Iris Graphics 6100. | ||
low / 768p | 110−120 | 110−120 |
medium / 768p | 85−90 | 85−90 |
ultra / 1080p | 40−45 | 35−40 |
QHD / 1440p | 24−27 | − |
4K / 2160p | − | 10−11 |
high / 768p | 60−65 | 60−65 |
The average gaming FPS of Iris Graphics 6100 in Counter-Strike: Global Offensive is 1% more, than Quadro CX. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 14−16 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro CX in Cyberpunk 2077 is 12% more, than Iris Graphics 6100. | ||
low / 768p | 70−75 | 70−75 |
medium / 768p | 45−50 | 45−50 |
ultra / 1080p | 24−27 | 18−20 |
The average gaming FPS of Iris Graphics 6100 in Dota 2 is 4% more, than Quadro CX. | ||
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 5−6 | 2−3 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 12−14 | 10−11 |
medium / 1080p | 6−7 | 3−4 |
The average gaming FPS of Iris Graphics 6100 in Far Cry 5 is 75% more, than Quadro CX. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 50−55 | 45−50 |
medium / 1080p | 14−16 | 8−9 |
The average gaming FPS of Iris Graphics 6100 in Fortnite is 25% more, than Quadro CX. | ||
high / 1080p | 9−10 | 3−4 |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 14−16 |
medium / 1080p | 10−11 | 6−7 |
The average gaming FPS of Iris Graphics 6100 in Forza Horizon 4 is 62% more, than Quadro CX. | ||
low / 768p | 40−45 | 40−45 |
medium / 768p | 35−40 | − |
high / 1080p | 8−9 | 3−4 |
ultra / 1080p | 5−6 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of Iris Graphics 6100 in Grand Theft Auto V is 12% more, than Quadro CX. | ||
high / 1080p | 3−4 | 1−2 |
ultra / 1080p | 2−3 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 8−9 | 3−4 |
medium / 1080p | 5−6 | 2−3 |
The average gaming FPS of Iris Graphics 6100 in Metro Exodus is 150% more, than Quadro CX. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 80−85 | 55−60 |
ultra / 1080p | 70−75 | − |
The average gaming FPS of Iris Graphics 6100 in Minecraft is 20% more, than Quadro CX. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 24−27 | 24−27 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of Iris Graphics 6100 in PLAYERUNKNOWN'S BATTLEGROUNDS is 5% more, than Quadro CX. | ||
ultra / 1080p | 7−8 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 8−9 | 4−5 |
The average gaming FPS of Iris Graphics 6100 in Red Dead Redemption 2 is 100% more, than Quadro CX. | ||
low / 768p | 18−20 | 8−9 |
medium / 768p | 12−14 | 7−8 |
high / 1080p | 7−8 | 3−4 |
ultra / 1080p | 5−6 | 3−4 |
4K / 2160p | − | 0−1 |
The average gaming FPS of Iris Graphics 6100 in The Witcher 3: Wild Hunt is 120% more, than Quadro CX. | ||
low / 768p | 80−85 | 70−75 |
medium / 768p | 35−40 | 35−40 |
ultra / 1080p | 14−16 | 12−14 |
high / 768p | 30−35 | 30−33 |
The average gaming FPS of Iris Graphics 6100 in World of Tanks is 7% more, than Quadro CX. |
Full Specs
Iris Graphics 6100 | Quadro CX | |
Architecture | Gen. 8 Broadwell | Tesla 2.0 |
Code name | Broadwell GT3 | GT200B |
Type | Laptop | Workstation |
Release date | 5 January 2015 | 11 November 2008 |
Pipelines | 48 | 192 |
Core clock speed | 300 MHz | 602 MHz |
Boost Clock | 1100 MHz | |
Transistor count | 189 million | 1,400 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 52.80 | 38.53 |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 64/128 Bit | 384 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 76.8 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.4 | 3.3 |
OpenCL | 2.0 | 1.1 |
Vulkan | 1.1.80 | N/A |
CUDA | 1.3 | |
Quick Sync | + | |
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