FirePro M4150 vs Iris Plus Graphics 640
If you are going to buy a new graphics card and are choosing between FirePro M4150 and Iris Plus Graphics 640, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro M4150 stacks up against Iris Plus Graphics 640, check out specs charts below.
FirePro M4150
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Iris Plus Graphics 640 is a Laptop Graphics Card
Note: Iris Plus Graphics 640 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Plus Graphics 640 here:
Main Specs
FirePro M4150 | Iris Plus Graphics 640 | |
Power consumption (TDP) | 15 Watt | |
Interface | PCIe 3.0 x8 | PCIe 3.0 x1 |
Memory type | GDDR5 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 1 GB | 32 GB |
Display Connectors | No outputs | No outputs |
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- FirePro M4150 is connected by PCIe 3.0 x8, and Iris Plus Graphics 640 uses PCIe 3.0 x1 interface.
- Iris Plus Graphics 640 has 31 GB more memory, than FirePro M4150.
- FirePro M4150 is used in Desktops, and Iris Plus Graphics 640 - in Laptops.
- FirePro M4150 is build with GCN 1.0 architecture, and Iris Plus Graphics 640 - with Gen. 9.5 Kaby Lake.
- Core clock speed of FirePro M4150 is 415 MHz higher, than Iris Plus Graphics 640.
- FirePro M4150 is manufactured by 28 nm process technology, and Iris Plus Graphics 640 - by 14 nm process technology.
Game benchmarks
high / 1080p | 2−3 | 6−7 |
ultra / 1080p | 0−1 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 16−18 |
medium / 1080p | 3−4 | 8−9 |
The average gaming FPS of Iris Plus Graphics 640 in Assassin's Creed Odyssey is 66% more, than FirePro M4150. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 5−6 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 24−27 |
medium / 1080p | 6−7 | 12−14 |
The average gaming FPS of Iris Plus Graphics 640 in Battlefield 5 is 77% more, than FirePro M4150. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
FirePro M4150 and Iris Plus Graphics 640 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 130−140 |
medium / 768p | 90−95 | 110−120 |
ultra / 1080p | 35−40 | 50−55 |
QHD / 1440p | 21−24 | 27−30 |
4K / 2160p | 16−18 | 27−30 |
high / 768p | 65−70 | 80−85 |
The average gaming FPS of Iris Plus Graphics 640 in Counter-Strike: Global Offensive is 21% more, than FirePro M4150. | ||
low / 768p | 65−70 | 55−60 |
ultra / 1080p | 18−20 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of FirePro M4150 in Cyberpunk 2077 is 7% more, than Iris Plus Graphics 640. | ||
low / 768p | 75−80 | 80−85 |
medium / 768p | 45−50 | 55−60 |
ultra / 1080p | 20−22 | 30−35 |
The average gaming FPS of Iris Plus Graphics 640 in Dota 2 is 18% more, than FirePro M4150. | ||
high / 1080p | 2−3 | 8−9 |
ultra / 1080p | 2−3 | 7−8 |
4K / 2160p | 2−3 | 3−4 |
low / 720p | 10−12 | 18−20 |
medium / 1080p | 3−4 | 8−9 |
The average gaming FPS of Iris Plus Graphics 640 in Far Cry 5 is 125% more, than FirePro M4150. | ||
high / 1080p | 10−11 | 14−16 |
ultra / 1080p | 5−6 | 10−11 |
QHD / 1440p | 3−4 | − |
low / 720p | 50−55 | 60−65 |
medium / 1080p | 10−12 | 21−24 |
The average gaming FPS of Iris Plus Graphics 640 in Fortnite is 42% more, than FirePro M4150. | ||
high / 1080p | 5−6 | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 3−4 | 1−2 |
4K / 2160p | 2−3 | − |
low / 720p | 18−20 | 24−27 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of Iris Plus Graphics 640 in Forza Horizon 4 is 44% more, than FirePro M4150. | ||
low / 768p | 45−50 | 50−55 |
medium / 768p | − | 45−50 |
high / 1080p | 4−5 | 12−14 |
ultra / 1080p | 2−3 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | − |
The average gaming FPS of Iris Plus Graphics 640 in Grand Theft Auto V is 33% more, than FirePro M4150. | ||
high / 1080p | 1−2 | 4−5 |
ultra / 1080p | 0−1 | 3−4 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 4−5 | 12−14 |
medium / 1080p | 3−4 | 6−7 |
The average gaming FPS of Iris Plus Graphics 640 in Metro Exodus is 166% more, than FirePro M4150. | ||
low / 768p | 90−95 | 95−100 |
high / 1080p | 80−85 | 90−95 |
ultra / 1080p | 70−75 | 80−85 |
medium / 1080p | 85−90 | 90−95 |
The average gaming FPS of Iris Plus Graphics 640 in Minecraft is 9% more, than FirePro M4150. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 30−35 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Iris Plus Graphics 640 in PLAYERUNKNOWN'S BATTLEGROUNDS is 22% more, than FirePro M4150. | ||
ultra / 1080p | − | 7−8 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 12−14 |
medium / 1080p | − | 10−12 |
The average gaming FPS of Iris Plus Graphics 640 in Red Dead Redemption 2 is 116% more, than FirePro M4150. | ||
low / 768p | 9−10 | 24−27 |
medium / 768p | 8−9 | 16−18 |
high / 1080p | 4−5 | 9−10 |
ultra / 1080p | 4−5 | 6−7 |
4K / 2160p | 1−2 | 6−7 |
The average gaming FPS of Iris Plus Graphics 640 in The Witcher 3: Wild Hunt is 160% more, than FirePro M4150. | ||
low / 768p | 70−75 | 85−90 |
medium / 768p | 35−40 | 45−50 |
ultra / 1080p | 14−16 | 18−20 |
high / 768p | 30−35 | 35−40 |
The average gaming FPS of Iris Plus Graphics 640 in World of Tanks is 20% more, than FirePro M4150. |
Full Specs
FirePro M4150 | Iris Plus Graphics 640 | |
Architecture | GCN 1.0 | Gen. 9.5 Kaby Lake |
Code name | Opal | Kaby Lake GT3e |
Type | Workstation | Laptop |
Release date | 16 October 2013 | 3 January 2017 |
Pipelines | 384 | 48 |
Core clock speed | 715 MHz | 300 MHz |
Boost Clock | 1050 MHz | |
Transistor count | 950 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 17.16 | 52.80 |
Floating-point performance | 549.1 gflops | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 4000 MHz | |
Memory bandwidth | 64 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.2.131 | 1.1.103 |
Quick Sync | + | |
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