FirePro V5800 vs Iris Plus Graphics 640
When choosing between FirePro V5800 and Iris Plus Graphics 640, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro V5800 and Iris Plus Graphics 640.
FirePro V5800
Iris Plus Graphics 640 is a Laptop Graphics Card
Note: Iris Plus Graphics 640 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Plus Graphics 640 here:
Main Specs
FirePro V5800 | Iris Plus Graphics 640 | |
Power consumption (TDP) | 74 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 1 GB | 32 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 393% more power consumption, than Iris Plus Graphics 640.
- FirePro V5800 is connected by PCIe 2.0 x16, and Iris Plus Graphics 640 uses PCIe 3.0 x1 interface.
- Iris Plus Graphics 640 has 31 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and Iris Plus Graphics 640 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and Iris Plus Graphics 640 - with Gen. 9.5 Kaby Lake.
- Core clock speed of FirePro V5800 is 390 MHz higher, than Iris Plus Graphics 640.
- FirePro V5800 is manufactured by 40 nm process technology, and Iris Plus Graphics 640 - by 14 nm process technology.
Game benchmarks
high / 1080p | 6−7 | 6−7 |
ultra / 1080p | 4−5 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 16−18 |
medium / 1080p | 7−8 | 8−9 |
The average gaming FPS of Iris Plus Graphics 640 in Assassin's Creed Odyssey is 12% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 12−14 |
ultra / 1080p | 9−10 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 24−27 |
medium / 1080p | 10−12 | 12−14 |
The average gaming FPS of Iris Plus Graphics 640 in Battlefield 5 is 15% more, than FirePro V5800. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and Iris Plus Graphics 640 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 130−140 |
medium / 768p | 100−110 | 110−120 |
ultra / 1080p | 50−55 | 50−55 |
QHD / 1440p | 27−30 | 27−30 |
4K / 2160p | 27−30 | 27−30 |
high / 768p | 75−80 | 80−85 |
The average gaming FPS of Iris Plus Graphics 640 in Counter-Strike: Global Offensive is 2% more, than FirePro V5800. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
FirePro V5800 and Iris Plus Graphics 640 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 75−80 | 80−85 |
medium / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 30−35 |
The average gaming FPS of Iris Plus Graphics 640 in Dota 2 is 3% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 8−9 |
ultra / 1080p | 7−8 | 7−8 |
4K / 2160p | 3−4 | 3−4 |
low / 720p | 18−20 | 18−20 |
medium / 1080p | 8−9 | 8−9 |
FirePro V5800 and Iris Plus Graphics 640 have the same average FPS in Far Cry 5. | ||
high / 1080p | 14−16 | 14−16 |
ultra / 1080p | 10−11 | 10−11 |
low / 720p | 55−60 | 60−65 |
medium / 1080p | 21−24 | 21−24 |
The average gaming FPS of Iris Plus Graphics 640 in Fortnite is 3% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 12−14 |
ultra / 1080p | 10−11 | 10−12 |
QHD / 1440p | 1−2 | 1−2 |
low / 720p | 24−27 | 24−27 |
medium / 1080p | 12−14 | 14−16 |
The average gaming FPS of Iris Plus Graphics 640 in Forza Horizon 4 is 8% more, than FirePro V5800. | ||
low / 768p | 50−55 | 50−55 |
medium / 768p | 40−45 | 45−50 |
high / 1080p | 10−12 | 12−14 |
ultra / 1080p | 6−7 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Iris Plus Graphics 640 in Grand Theft Auto V is 3% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 4−5 |
ultra / 1080p | 3−4 | 3−4 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−12 | 12−14 |
medium / 1080p | 6−7 | 6−7 |
FirePro V5800 and Iris Plus Graphics 640 have the same average FPS in Metro Exodus. | ||
low / 768p | 90−95 | 95−100 |
high / 1080p | 85−90 | 90−95 |
ultra / 1080p | 80−85 | 80−85 |
medium / 1080p | 90−95 | 90−95 |
The average gaming FPS of Iris Plus Graphics 640 in Minecraft is 3% more, than FirePro V5800. | ||
high / 1080p | 16−18 | 16−18 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 30−35 | 30−35 |
medium / 1080p | 16−18 | 18−20 |
FirePro V5800 and Iris Plus Graphics 640 have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
ultra / 1080p | 7−8 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 12−14 |
medium / 1080p | 10−11 | 10−12 |
The average gaming FPS of Iris Plus Graphics 640 in Red Dead Redemption 2 is 11% more, than FirePro V5800. | ||
low / 768p | 21−24 | 24−27 |
medium / 768p | 16−18 | 16−18 |
high / 1080p | 9−10 | 9−10 |
ultra / 1080p | 6−7 | 6−7 |
4K / 2160p | − | 6−7 |
The average gaming FPS of Iris Plus Graphics 640 in The Witcher 3: Wild Hunt is 7% more, than FirePro V5800. | ||
low / 768p | 85−90 | 85−90 |
medium / 768p | 40−45 | 45−50 |
ultra / 1080p | 18−20 | 18−20 |
high / 768p | 35−40 | 35−40 |
The average gaming FPS of Iris Plus Graphics 640 in World of Tanks is 2% more, than FirePro V5800. |
Full Specs
FirePro V5800 | Iris Plus Graphics 640 | |
Architecture | TeraScale 2 | Gen. 9.5 Kaby Lake |
Code name | Juniper | Kaby Lake GT3e |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 3 January 2017 |
Pipelines | 800 | 48 |
Core clock speed | 690 MHz | 300 MHz |
Boost Clock | 1050 MHz | |
Transistor count | 1,040 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 27.60 | 52.80 |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 4000 MHz | |
Memory bandwidth | 64 GB/s | |
Shared memory | + | |
DirectX | 11.2 (11_0) | 12 (12_1) |
Shader Model | 5.0 | 6.4 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | N/A | 1.1.103 |
Quick Sync | + | |
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