GRID K260Q vs Iris Plus Graphics 645
If you are going to buy a new graphics card and are choosing between GRID K260Q and Iris Plus Graphics 645, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K260Q stacks up against Iris Plus Graphics 645, check out specs charts below.
GRID K260Q
Iris Plus Graphics 645 is a Laptop Graphics Card
Note: Iris Plus Graphics 645 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Plus Graphics 645 here:
Main Specs
GRID K260Q | Iris Plus Graphics 645 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Memory type | GDDR5 | DDR3/DDR4 |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GRID K260Q has 1400% more power consumption, than Iris Plus Graphics 645.
- GRID K260Q is connected by PCIe 3.0 x16, and Iris Plus Graphics 645 uses PCIe 3.0 x1 interface.
- GRID K260Q is used in Desktops, and Iris Plus Graphics 645 - in Laptops.
- GRID K260Q is build with Kepler architecture, and Iris Plus Graphics 645 - with Gen. 9.5 Coffee Lake.
- Core clock speed of GRID K260Q is 445 MHz higher, than Iris Plus Graphics 645.
- GRID K260Q is manufactured by 28 nm process technology, and Iris Plus Graphics 645 - by 14 nm process technology.
Game benchmarks
high / 1080p | 14−16 | 4−5 |
ultra / 1080p | 9−10 | 2−3 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 18−20 | 5−6 |
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 216% more, than Iris Plus Graphics 645. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 7−8 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 16−18 |
medium / 1080p | 27−30 | 8−9 |
The average gaming FPS of GRID K260Q in Battlefield 5 is 209% more, than Iris Plus Graphics 645. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GRID K260Q and Iris Plus Graphics 645 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 100−110 |
medium / 768p | 180−190 | 80−85 |
ultra / 1080p | 95−100 | 35−40 |
QHD / 1440p | 50−55 | 24−27 |
4K / 2160p | 30−33 | − |
high / 768p | 140−150 | 60−65 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 124% more, than Iris Plus Graphics 645. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 40−45 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K260Q in Cyberpunk 2077 is 25% more, than Iris Plus Graphics 645. | ||
low / 768p | 110−120 | 65−70 |
medium / 768p | 90−95 | 45−50 |
ultra / 1080p | 60−65 | 21−24 |
The average gaming FPS of GRID K260Q in Dota 2 is 100% more, than Iris Plus Graphics 645. | ||
high / 1080p | 18−20 | 5−6 |
ultra / 1080p | 16−18 | 5−6 |
4K / 2160p | 6−7 | 3−4 |
low / 720p | 35−40 | 12−14 |
medium / 1080p | 18−20 | 5−6 |
The average gaming FPS of GRID K260Q in Far Cry 5 is 216% more, than Iris Plus Graphics 645. | ||
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 18−20 | 8−9 |
QHD / 1440p | 16−18 | − |
low / 720p | 95−100 | 45−50 |
medium / 1080p | 50−55 | 12−14 |
The average gaming FPS of GRID K260Q in Fortnite is 140% more, than Iris Plus Graphics 645. | ||
high / 1080p | 24−27 | 8−9 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | 0−1 |
low / 720p | 50−55 | 16−18 |
medium / 1080p | 27−30 | 9−10 |
The average gaming FPS of GRID K260Q in Forza Horizon 4 is 218% more, than Iris Plus Graphics 645. | ||
low / 768p | 85−90 | 40−45 |
medium / 768p | 75−80 | 35−40 |
high / 1080p | 30−33 | 7−8 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | 3−4 | 0−1 |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 126% more, than Iris Plus Graphics 645. | ||
high / 1080p | 9−10 | 3−4 |
ultra / 1080p | 7−8 | 2−3 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 27−30 | 7−8 |
medium / 1080p | 12−14 | 4−5 |
The average gaming FPS of GRID K260Q in Metro Exodus is 250% more, than Iris Plus Graphics 645. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 80−85 |
ultra / 1080p | 100−110 | 70−75 |
medium / 1080p | 100−110 | − |
The average gaming FPS of GRID K260Q in Minecraft is 37% more, than Iris Plus Graphics 645. | ||
high / 1080p | 21−24 | 16−18 |
ultra / 1080p | 18−20 | 14−16 |
low / 720p | 55−60 | 24−27 |
medium / 1080p | 24−27 | 16−18 |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 72% more, than Iris Plus Graphics 645. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 27−30 | 7−8 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GRID K260Q in Red Dead Redemption 2 is 171% more, than Iris Plus Graphics 645. | ||
low / 768p | 55−60 | 16−18 |
medium / 768p | 30−35 | 12−14 |
high / 1080p | 18−20 | 6−7 |
ultra / 1080p | 10−12 | 5−6 |
4K / 2160p | 8−9 | − |
The average gaming FPS of GRID K260Q in The Witcher 3: Wild Hunt is 200% more, than Iris Plus Graphics 645. | ||
low / 768p | 100−110 | 80−85 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 14−16 |
high / 768p | 50−55 | 30−33 |
The average gaming FPS of GRID K260Q in World of Tanks is 56% more, than Iris Plus Graphics 645. |
Full Specs
GRID K260Q | Iris Plus Graphics 645 | |
Architecture | Kepler | Gen. 9.5 Coffee Lake |
Code name | GK104 | Kaby Lake GT3e |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 10 July 2019 |
Pipelines | 1536 | 48 |
Core clock speed | 745 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 3,540 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 50.40 |
Floating-point performance | 2,289 gflops | |
Memory bus width | 256 Bit | |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.103 |
CUDA | 3.0 | |
Quick Sync | + | |
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