Iris Plus Graphics 650 vs Radeon R7 M270DX
If you are going to buy a new graphics card and are choosing between Iris Plus Graphics 650 and Radeon R7 M270DX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Iris Plus Graphics 650 stacks up against Radeon R7 M270DX, check out specs charts below.
Radeon R7 M270DX
Iris Plus Graphics 650 is a Laptop Graphics Card
Note: Iris Plus Graphics 650 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Plus Graphics 650 here:
Main Specs
Iris Plus Graphics 650 | Radeon R7 M270DX | |
Power consumption (TDP) | 15 Watt | |
Interface | PCIe 3.0 x1 | IGP |
Memory type | DDR3L/LPDDR3/DDR4 | System Shared |
Maximum RAM amount | 32 GB | |
Display Connectors | No outputs | No outputs |
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- Iris Plus Graphics 650 is connected by PCIe 3.0 x1, and Radeon R7 M270DX uses IGP interface.
- Iris Plus Graphics 650 is used in Laptops, and Radeon R7 M270DX - in Desktops.
- Iris Plus Graphics 650 is build with Gen. 9.5 Kaby Lake architecture, and Radeon R7 M270DX - with GCN 3.0.
- Core clock speed of Radeon R7 M270DX is 600 MHz higher, than Iris Plus Graphics 650.
- Iris Plus Graphics 650 is manufactured by 14 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.
Game benchmarks
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 12−14 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of Iris Plus Graphics 650 in Assassin's Creed Odyssey is 100% more, than Radeon R7 M270DX. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−33 | 14−16 |
medium / 1080p | 14−16 | 5−6 |
The average gaming FPS of Iris Plus Graphics 650 in Battlefield 5 is 137% more, than Radeon R7 M270DX. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
Iris Plus Graphics 650 and Radeon R7 M270DX have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 150−160 | 120−130 |
medium / 768p | 120−130 | 90−95 |
ultra / 1080p | 60−65 | 35−40 |
QHD / 1440p | 35−40 | 21−24 |
4K / 2160p | 27−30 | 16−18 |
high / 768p | 90−95 | 60−65 |
The average gaming FPS of Iris Plus Graphics 650 in Counter-Strike: Global Offensive is 40% more, than Radeon R7 M270DX. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 21−24 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon R7 M270DX in Cyberpunk 2077 is 4% more, than Iris Plus Graphics 650. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 65−70 | 45−50 |
ultra / 1080p | 40−45 | 20−22 |
The average gaming FPS of Iris Plus Graphics 650 in Dota 2 is 35% more, than Radeon R7 M270DX. | ||
high / 1080p | 10−11 | 2−3 |
ultra / 1080p | 9−10 | 2−3 |
4K / 2160p | 4−5 | 2−3 |
low / 720p | 21−24 | 10−11 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of Iris Plus Graphics 650 in Far Cry 5 is 175% more, than Radeon R7 M270DX. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 3−4 |
low / 720p | 65−70 | 50−55 |
medium / 1080p | 27−30 | 10−11 |
The average gaming FPS of Iris Plus Graphics 650 in Fortnite is 63% more, than Radeon R7 M270DX. | ||
high / 1080p | 14−16 | 5−6 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 2−3 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 30−35 | 16−18 |
medium / 1080p | 16−18 | 7−8 |
The average gaming FPS of Iris Plus Graphics 650 in Forza Horizon 4 is 100% more, than Radeon R7 M270DX. | ||
low / 768p | 60−65 | 40−45 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 3−4 |
ultra / 1080p | 7−8 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of Iris Plus Graphics 650 in Grand Theft Auto V is 81% more, than Radeon R7 M270DX. | ||
high / 1080p | 5−6 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 14−16 | 4−5 |
medium / 1080p | 7−8 | 3−4 |
The average gaming FPS of Iris Plus Graphics 650 in Metro Exodus is 200% more, than Radeon R7 M270DX. | ||
low / 768p | 95−100 | 90−95 |
high / 1080p | 90−95 | 80−85 |
ultra / 1080p | 85−90 | 70−75 |
medium / 1080p | 95−100 | 85−90 |
The average gaming FPS of Iris Plus Graphics 650 in Minecraft is 12% more, than Radeon R7 M270DX. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of Iris Plus Graphics 650 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than Radeon R7 M270DX. | ||
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 14−16 | 6−7 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Iris Plus Graphics 650 in Red Dead Redemption 2 is 150% more, than Radeon R7 M270DX. | ||
low / 768p | 30−35 | 9−10 |
medium / 768p | 20−22 | 7−8 |
high / 1080p | 10−12 | 4−5 |
ultra / 1080p | 7−8 | 3−4 |
4K / 2160p | 6−7 | 1−2 |
The average gaming FPS of Iris Plus Graphics 650 in The Witcher 3: Wild Hunt is 200% more, than Radeon R7 M270DX. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 45−50 | 35−40 |
ultra / 1080p | 21−24 | 12−14 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of Iris Plus Graphics 650 in World of Tanks is 34% more, than Radeon R7 M270DX. |
Full Specs
Iris Plus Graphics 650 | Radeon R7 M270DX | |
Architecture | Gen. 9.5 Kaby Lake | GCN 3.0 |
Code name | Kaby Lake GT3e | Topaz |
Type | Laptop | Desktop |
Release date | 3 January 2017 | 11 June 2014 |
Pipelines | 48 | 384 |
Core clock speed | 300 MHz | 900 MHz |
Boost Clock | 1100 MHz | 940 MHz |
Transistor count | 189 million | 1,550 million |
Manufacturing process technology | 14 nm | 28 nm |
Texture fill rate | 55.20 | 22.56 |
Floating-point performance | 883 gflops | |
Memory bus width | 64/128 Bit | |
Shared memory | + | |
DirectX | 12 (12_1) | 12 (12_0) |
Shader Model | 6.4 | 6.3 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.1 | 2.0 |
Vulkan | 1.1.103 | 1.2.131 |
Quick Sync | + | |
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