FirePro M4150 vs Iris Pro Graphics 580
In this comparison between FirePro M4150 and Iris Pro Graphics 580 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro M4150 will be the best choice, for others Iris Pro Graphics 580 will be their preference. Study the comparison tables below and make your choice.
FirePro M4150
Iris Pro Graphics 580 is a Laptop Graphics Card
Note: Iris Pro Graphics 580 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics 580 here:
Main Specs
FirePro M4150 | Iris Pro Graphics 580 | |
Power consumption (TDP) | 15 Watt | |
Interface | PCIe 3.0 x8 | PCIe 3.0 x1 |
Memory type | GDDR5 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 1 GB | 64 GB |
Display Connectors | No outputs | No outputs |
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- FirePro M4150 is connected by PCIe 3.0 x8, and Iris Pro Graphics 580 uses PCIe 3.0 x1 interface.
- Iris Pro Graphics 580 has 63 GB more memory, than FirePro M4150.
- FirePro M4150 is used in Desktops, and Iris Pro Graphics 580 - in Laptops.
- FirePro M4150 is build with GCN 1.0 architecture, and Iris Pro Graphics 580 - with Gen. 9 Skylake.
- Core clock speed of FirePro M4150 is 365 MHz higher, than Iris Pro Graphics 580.
- FirePro M4150 is manufactured by 28 nm process technology, and Iris Pro Graphics 580 - by 14 nm process technology.
Game benchmarks
high / 1080p | 2−3 | 9−10 |
ultra / 1080p | 0−1 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 20−22 |
medium / 1080p | 3−4 | 10−12 |
The average gaming FPS of Iris Pro Graphics 580 in Assassin's Creed Odyssey is 116% more, than FirePro M4150. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 5−6 | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 30−35 |
medium / 1080p | 6−7 | 16−18 |
The average gaming FPS of Iris Pro Graphics 580 in Battlefield 5 is 122% more, than FirePro M4150. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
FirePro M4150 and Iris Pro Graphics 580 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 150−160 |
medium / 768p | 90−95 | 130−140 |
ultra / 1080p | 35−40 | 65−70 |
QHD / 1440p | 21−24 | 35−40 |
4K / 2160p | 16−18 | 27−30 |
high / 768p | 65−70 | 95−100 |
The average gaming FPS of Iris Pro Graphics 580 in Counter-Strike: Global Offensive is 43% more, than FirePro M4150. | ||
low / 768p | 65−70 | 55−60 |
ultra / 1080p | 18−20 | 24−27 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of FirePro M4150 in Cyberpunk 2077 is 2% more, than Iris Pro Graphics 580. | ||
low / 768p | 75−80 | 90−95 |
medium / 768p | 45−50 | 70−75 |
ultra / 1080p | 20−22 | 40−45 |
The average gaming FPS of Iris Pro Graphics 580 in Dota 2 is 43% more, than FirePro M4150. | ||
high / 1080p | 2−3 | 10−11 |
ultra / 1080p | 2−3 | 10−11 |
4K / 2160p | 2−3 | 4−5 |
low / 720p | 10−12 | 24−27 |
medium / 1080p | 3−4 | 10−12 |
The average gaming FPS of Iris Pro Graphics 580 in Far Cry 5 is 200% more, than FirePro M4150. | ||
high / 1080p | 10−11 | 16−18 |
ultra / 1080p | 5−6 | 12−14 |
QHD / 1440p | 3−4 | − |
low / 720p | 50−55 | 70−75 |
medium / 1080p | 10−12 | 30−35 |
The average gaming FPS of Iris Pro Graphics 580 in Fortnite is 73% more, than FirePro M4150. | ||
high / 1080p | 5−6 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 3−4 | 3−4 |
4K / 2160p | 2−3 | − |
low / 720p | 18−20 | 30−35 |
medium / 1080p | 8−9 | 18−20 |
The average gaming FPS of Iris Pro Graphics 580 in Forza Horizon 4 is 88% more, than FirePro M4150. | ||
low / 768p | 45−50 | 60−65 |
medium / 768p | − | 50−55 |
high / 1080p | 4−5 | 16−18 |
ultra / 1080p | 2−3 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | − |
The average gaming FPS of Iris Pro Graphics 580 in Grand Theft Auto V is 61% more, than FirePro M4150. | ||
high / 1080p | 1−2 | 6−7 |
ultra / 1080p | 0−1 | 4−5 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 4−5 | 16−18 |
medium / 1080p | 3−4 | 8−9 |
The average gaming FPS of Iris Pro Graphics 580 in Metro Exodus is 233% more, than FirePro M4150. | ||
low / 768p | 90−95 | 95−100 |
high / 1080p | 80−85 | 95−100 |
ultra / 1080p | 70−75 | 85−90 |
medium / 1080p | 85−90 | 95−100 |
The average gaming FPS of Iris Pro Graphics 580 in Minecraft is 14% more, than FirePro M4150. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Iris Pro Graphics 580 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than FirePro M4150. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 16−18 |
medium / 1080p | − | 12−14 |
The average gaming FPS of Iris Pro Graphics 580 in Red Dead Redemption 2 is 183% more, than FirePro M4150. | ||
low / 768p | 9−10 | 30−35 |
medium / 768p | 8−9 | 21−24 |
high / 1080p | 4−5 | 10−12 |
ultra / 1080p | 4−5 | 7−8 |
4K / 2160p | 1−2 | 6−7 |
The average gaming FPS of Iris Pro Graphics 580 in The Witcher 3: Wild Hunt is 220% more, than FirePro M4150. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 50−55 |
ultra / 1080p | 14−16 | 24−27 |
high / 768p | 30−35 | 40−45 |
The average gaming FPS of Iris Pro Graphics 580 in World of Tanks is 35% more, than FirePro M4150. |
Full Specs
FirePro M4150 | Iris Pro Graphics 580 | |
Architecture | GCN 1.0 | Gen. 9 Skylake |
Code name | Opal | Skylake GT4e |
Type | Workstation | Laptop |
Release date | 16 October 2013 | 1 September 2015 |
Pipelines | 384 | 72 |
Core clock speed | 715 MHz | 350 MHz |
Boost Clock | 1050 MHz | |
Transistor count | 950 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 17.16 | 72.00 |
Floating-point performance | 549.1 gflops | |
Memory bus width | 128 Bit | |
Memory clock speed | 4000 MHz | |
Memory bandwidth | 64 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.2.131 | 1.1.97 |
Quick Sync | + | |
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