GeForce 930A vs Iris Pro Graphics 580
When choosing between GeForce 930A and Iris Pro Graphics 580, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 930A and Iris Pro Graphics 580.
GeForce 930A
Iris Pro Graphics 580 is a Laptop Graphics Card
Note: Iris Pro Graphics 580 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics 580 here:
Main Specs
GeForce 930A | Iris Pro Graphics 580 | |
Power consumption (TDP) | 33 Watt | 15 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | DDR3 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 2 GB | 64 GB |
Display Connectors | No outputs | No outputs |
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- GeForce 930A has 120% more power consumption, than Iris Pro Graphics 580.
- GeForce 930A is connected by PCIe 3.0 x8, and Iris Pro Graphics 580 uses PCIe 3.0 x1 interface.
- Iris Pro Graphics 580 has 62 GB more memory, than GeForce 930A.
- GeForce 930A is used in Desktops, and Iris Pro Graphics 580 - in Laptops.
- GeForce 930A is build with Maxwell architecture, and Iris Pro Graphics 580 - with Gen. 9 Skylake.
- Core clock speed of GeForce 930A is 578 MHz higher, than Iris Pro Graphics 580.
- GeForce 930A is manufactured by 28 nm process technology, and Iris Pro Graphics 580 - by 14 nm process technology.
Game benchmarks
high / 1080p | 3−4 | 9−10 |
ultra / 1080p | 1−2 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 20−22 |
medium / 1080p | 5−6 | 10−12 |
The average gaming FPS of Iris Pro Graphics 580 in Assassin's Creed Odyssey is 83% more, than GeForce 930A. | ||
high / 1080p | 8−9 | 14−16 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 30−35 |
medium / 1080p | 8−9 | 16−18 |
The average gaming FPS of Iris Pro Graphics 580 in Battlefield 5 is 72% more, than GeForce 930A. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Iris Pro Graphics 580 in Call of Duty: Warzone is 4% more, than GeForce 930A. | ||
low / 768p | 120−130 | 150−160 |
medium / 768p | 95−100 | 130−140 |
ultra / 1080p | 45−50 | 65−70 |
QHD / 1440p | 24−27 | 35−40 |
4K / 2160p | − | 27−30 |
high / 768p | 70−75 | 95−100 |
The average gaming FPS of Iris Pro Graphics 580 in Counter-Strike: Global Offensive is 34% more, than GeForce 930A. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 20−22 | 24−27 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce 930A in Cyberpunk 2077 is 4% more, than Iris Pro Graphics 580. | ||
low / 768p | 75−80 | 90−95 |
medium / 768p | 55−60 | 70−75 |
ultra / 1080p | 27−30 | 40−45 |
The average gaming FPS of Iris Pro Graphics 580 in Dota 2 is 27% more, than GeForce 930A. | ||
high / 1080p | 4−5 | 10−11 |
ultra / 1080p | 3−4 | 10−11 |
4K / 2160p | 1−2 | 4−5 |
low / 720p | 14−16 | 24−27 |
medium / 1080p | 5−6 | 10−12 |
The average gaming FPS of Iris Pro Graphics 580 in Far Cry 5 is 100% more, than GeForce 930A. | ||
high / 1080p | 12−14 | 16−18 |
ultra / 1080p | 7−8 | 12−14 |
QHD / 1440p | 4−5 | − |
low / 720p | 55−60 | 70−75 |
medium / 1080p | 16−18 | 30−35 |
The average gaming FPS of Iris Pro Graphics 580 in Fortnite is 43% more, than GeForce 930A. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 21−24 | 30−35 |
medium / 1080p | 9−10 | 18−20 |
The average gaming FPS of Iris Pro Graphics 580 in Forza Horizon 4 is 72% more, than GeForce 930A. | ||
low / 768p | 45−50 | 60−65 |
medium / 768p | − | 50−55 |
high / 1080p | 9−10 | 16−18 |
ultra / 1080p | 4−5 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of Iris Pro Graphics 580 in Grand Theft Auto V is 45% more, than GeForce 930A. | ||
high / 1080p | 2−3 | 6−7 |
ultra / 1080p | 0−1 | 4−5 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 8−9 | 16−18 |
medium / 1080p | 4−5 | 8−9 |
The average gaming FPS of Iris Pro Graphics 580 in Metro Exodus is 100% more, than GeForce 930A. | ||
low / 768p | 85−90 | 95−100 |
high / 1080p | 65−70 | 95−100 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of Iris Pro Graphics 580 in Minecraft is 25% more, than GeForce 930A. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Iris Pro Graphics 580 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than GeForce 930A. | ||
high / 1080p | 6−7 | 12−14 |
ultra / 1080p | 4−5 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 7−8 | 16−18 |
medium / 1080p | − | 12−14 |
The average gaming FPS of Iris Pro Graphics 580 in Red Dead Redemption 2 is 100% more, than GeForce 930A. | ||
low / 768p | 18−20 | 30−35 |
medium / 768p | 12−14 | 21−24 |
high / 1080p | 6−7 | 10−12 |
ultra / 1080p | 4−5 | 7−8 |
4K / 2160p | 1−2 | 6−7 |
The average gaming FPS of Iris Pro Graphics 580 in The Witcher 3: Wild Hunt is 100% more, than GeForce 930A. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 50−55 |
ultra / 1080p | 16−18 | 24−27 |
high / 768p | 30−35 | 40−45 |
The average gaming FPS of Iris Pro Graphics 580 in World of Tanks is 35% more, than GeForce 930A. |
Full Specs
GeForce 930A | Iris Pro Graphics 580 | |
Architecture | Maxwell | Gen. 9 Skylake |
Code name | GM108 | Skylake GT4e |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 1 September 2015 |
Pipelines | 384 | 72 |
Core clock speed | 928 MHz | 350 MHz |
Boost Clock | 941 MHz | 1050 MHz |
Transistor count | 189 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 22.58 | 72.00 |
Floating-point performance | 722.7 gflops | |
Memory bus width | 64 Bit | |
Memory clock speed | 2002 MHz | |
Memory bandwidth | 16.02 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.97 |
CUDA | 5.0 | |
Quick Sync | + | |
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