GRID K240Q vs Iris Pro Graphics 580
If you are going to buy a new graphics card and are choosing between GRID K240Q and Iris Pro Graphics 580, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K240Q stacks up against Iris Pro Graphics 580, check out specs charts below.
GRID K240Q
Iris Pro Graphics 580 is a Laptop Graphics Card
Note: Iris Pro Graphics 580 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics 580 here:
Main Specs
GRID K240Q | Iris Pro Graphics 580 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Memory type | GDDR5 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 1 GB | 64 GB |
Display Connectors | No outputs | No outputs |
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- GRID K240Q has 1400% more power consumption, than Iris Pro Graphics 580.
- GRID K240Q is connected by PCIe 3.0 x16, and Iris Pro Graphics 580 uses PCIe 3.0 x1 interface.
- Iris Pro Graphics 580 has 63 GB more memory, than GRID K240Q.
- GRID K240Q is used in Desktops, and Iris Pro Graphics 580 - in Laptops.
- GRID K240Q is build with Kepler architecture, and Iris Pro Graphics 580 - with Gen. 9 Skylake.
- Core clock speed of GRID K240Q is 395 MHz higher, than Iris Pro Graphics 580.
- GRID K240Q is manufactured by 28 nm process technology, and Iris Pro Graphics 580 - by 14 nm process technology.
Game benchmarks
high / 1080p | 10−11 | 9−10 |
ultra / 1080p | 6−7 | 5−6 |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 21−24 | 20−22 |
medium / 1080p | 12−14 | 10−12 |
The average gaming FPS of GRID K240Q in Assassin's Creed Odyssey is 18% more, than Iris Pro Graphics 580. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 35−40 | 30−35 |
medium / 1080p | 18−20 | 16−18 |
The average gaming FPS of GRID K240Q in Battlefield 5 is 15% more, than Iris Pro Graphics 580. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GRID K240Q and Iris Pro Graphics 580 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 170−180 | 150−160 |
medium / 768p | 140−150 | 130−140 |
ultra / 1080p | 75−80 | 65−70 |
QHD / 1440p | 40−45 | 35−40 |
4K / 2160p | 30−33 | 27−30 |
high / 768p | 110−120 | 95−100 |
The average gaming FPS of GRID K240Q in Counter-Strike: Global Offensive is 12% more, than Iris Pro Graphics 580. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 27−30 | 24−27 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K240Q in Cyberpunk 2077 is 2% more, than Iris Pro Graphics 580. | ||
low / 768p | 95−100 | 90−95 |
medium / 768p | 75−80 | 70−75 |
ultra / 1080p | 45−50 | 40−45 |
The average gaming FPS of GRID K240Q in Dota 2 is 7% more, than Iris Pro Graphics 580. | ||
high / 1080p | 12−14 | 10−11 |
ultra / 1080p | 10−12 | 10−11 |
4K / 2160p | 4−5 | 4−5 |
low / 720p | 27−30 | 24−27 |
medium / 1080p | 12−14 | 10−12 |
The average gaming FPS of GRID K240Q in Far Cry 5 is 16% more, than Iris Pro Graphics 580. | ||
high / 1080p | 18−20 | 16−18 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 75−80 | 70−75 |
medium / 1080p | 35−40 | 30−35 |
The average gaming FPS of GRID K240Q in Fortnite is 12% more, than Iris Pro Graphics 580. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
QHD / 1440p | 4−5 | 3−4 |
low / 720p | 35−40 | 30−35 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GRID K240Q in Forza Horizon 4 is 18% more, than Iris Pro Graphics 580. | ||
low / 768p | 65−70 | 60−65 |
medium / 768p | 60−65 | 50−55 |
high / 1080p | 20−22 | 16−18 |
ultra / 1080p | 9−10 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GRID K240Q in Grand Theft Auto V is 14% more, than Iris Pro Graphics 580. | ||
high / 1080p | 7−8 | 6−7 |
ultra / 1080p | 5−6 | 4−5 |
4K / 2160p | 1−2 | 1−2 |
low / 720p | 20−22 | 16−18 |
medium / 1080p | 9−10 | 8−9 |
The average gaming FPS of GRID K240Q in Metro Exodus is 28% more, than Iris Pro Graphics 580. | ||
low / 768p | 100−110 | 95−100 |
high / 1080p | − | 95−100 |
ultra / 1080p | 90−95 | 85−90 |
medium / 1080p | 100−105 | 95−100 |
The average gaming FPS of GRID K240Q in Minecraft is 6% more, than Iris Pro Graphics 580. | ||
high / 1080p | 18−20 | 18−20 |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 40−45 | 35−40 |
medium / 1080p | 20−22 | 18−20 |
The average gaming FPS of GRID K240Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 9% more, than Iris Pro Graphics 580. | ||
high / 1080p | 12−14 | 12−14 |
ultra / 1080p | 8−9 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 16−18 |
medium / 1080p | 12−14 | 12−14 |
The average gaming FPS of GRID K240Q in Red Dead Redemption 2 is 8% more, than Iris Pro Graphics 580. | ||
low / 768p | 35−40 | 30−35 |
medium / 768p | 24−27 | 21−24 |
high / 1080p | 12−14 | 10−12 |
ultra / 1080p | 8−9 | 7−8 |
4K / 2160p | 7−8 | 6−7 |
The average gaming FPS of GRID K240Q in The Witcher 3: Wild Hunt is 12% more, than Iris Pro Graphics 580. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 50−55 | 50−55 |
ultra / 1080p | 27−30 | 24−27 |
high / 768p | 45−50 | 40−45 |
The average gaming FPS of GRID K240Q in World of Tanks is 3% more, than Iris Pro Graphics 580. |
Full Specs
GRID K240Q | Iris Pro Graphics 580 | |
Architecture | Kepler | Gen. 9 Skylake |
Code name | GK104 | Skylake GT4e |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 1 September 2015 |
Pipelines | 1536 | 72 |
Core clock speed | 745 MHz | 350 MHz |
Boost Clock | 1050 MHz | |
Transistor count | 3,540 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 72.00 |
Floating-point performance | 2,289 gflops | |
Memory bus width | 256 Bit | |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.97 |
CUDA | 3.0 | |
Quick Sync | + | |
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