GRID K520 vs Iris Pro Graphics 580
Find out if it is worth upgrading your current GPU setup by comparing GRID K520 and Iris Pro Graphics 580. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K520 and Iris Pro Graphics 580. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID K520
Iris Pro Graphics 580 is a Laptop Graphics Card
Note: Iris Pro Graphics 580 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics 580 here:
Main Specs
GRID K520 | Iris Pro Graphics 580 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | 1x 8-pin | |
Memory type | GDDR5 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 4 GB | 64 GB |
Display Connectors | No outputs | No outputs |
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- GRID K520 has 1400% more power consumption, than Iris Pro Graphics 580.
- GRID K520 is connected by PCIe 3.0 x16, and Iris Pro Graphics 580 uses PCIe 3.0 x1 interface.
- Iris Pro Graphics 580 has 60 GB more memory, than GRID K520.
- GRID K520 is used in Desktops, and Iris Pro Graphics 580 - in Laptops.
- GRID K520 is build with Kepler architecture, and Iris Pro Graphics 580 - with Gen. 9 Skylake.
- Core clock speed of GRID K520 is 395 MHz higher, than Iris Pro Graphics 580.
- GRID K520 is manufactured by 28 nm process technology, and Iris Pro Graphics 580 - by 14 nm process technology.
Game benchmarks
high / 1080p | 16−18 | 9−10 |
ultra / 1080p | 9−10 | 5−6 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 20−22 |
medium / 1080p | 20−22 | 10−12 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 81% more, than Iris Pro Graphics 580. | ||
high / 1080p | 24−27 | 14−16 |
ultra / 1080p | 21−24 | 12−14 |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 30−35 |
medium / 1080p | 27−30 | 16−18 |
The average gaming FPS of GRID K520 in Battlefield 5 is 73% more, than Iris Pro Graphics 580. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GRID K520 and Iris Pro Graphics 580 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 150−160 |
medium / 768p | 180−190 | 130−140 |
ultra / 1080p | 100−110 | 65−70 |
QHD / 1440p | 55−60 | 35−40 |
4K / 2160p | 30−35 | 27−30 |
high / 768p | 140−150 | 95−100 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 43% more, than Iris Pro Graphics 580. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 40−45 | 24−27 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 13% more, than Iris Pro Graphics 580. | ||
low / 768p | 110−120 | 90−95 |
medium / 768p | 95−100 | 70−75 |
ultra / 1080p | 65−70 | 40−45 |
The average gaming FPS of GRID K520 in Dota 2 is 34% more, than Iris Pro Graphics 580. | ||
high / 1080p | 18−20 | 10−11 |
ultra / 1080p | 18−20 | 10−11 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 4−5 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 21−24 | 10−12 |
The average gaming FPS of GRID K520 in Far Cry 5 is 75% more, than Iris Pro Graphics 580. | ||
high / 1080p | 27−30 | 16−18 |
ultra / 1080p | 21−24 | 12−14 |
QHD / 1440p | 16−18 | − |
low / 720p | 100−110 | 70−75 |
medium / 1080p | 55−60 | 30−35 |
The average gaming FPS of GRID K520 in Fortnite is 60% more, than Iris Pro Graphics 580. | ||
high / 1080p | 27−30 | 14−16 |
ultra / 1080p | 21−24 | 12−14 |
QHD / 1440p | 10−11 | 3−4 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 30−35 |
medium / 1080p | 30−35 | 18−20 |
The average gaming FPS of GRID K520 in Forza Horizon 4 is 87% more, than Iris Pro Graphics 580. | ||
low / 768p | 90−95 | 60−65 |
medium / 768p | 80−85 | 50−55 |
high / 1080p | 30−35 | 16−18 |
ultra / 1080p | 12−14 | 8−9 |
QHD / 1440p | 4−5 | 0−1 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 57% more, than Iris Pro Graphics 580. | ||
high / 1080p | 10−11 | 6−7 |
ultra / 1080p | 8−9 | 4−5 |
4K / 2160p | 3−4 | 1−2 |
low / 720p | 30−35 | 16−18 |
medium / 1080p | 14−16 | 8−9 |
The average gaming FPS of GRID K520 in Metro Exodus is 100% more, than Iris Pro Graphics 580. | ||
low / 768p | 110−120 | 95−100 |
high / 1080p | − | 95−100 |
ultra / 1080p | − | 85−90 |
medium / 1080p | 100−110 | 95−100 |
The average gaming FPS of GRID K520 in Minecraft is 13% more, than Iris Pro Graphics 580. | ||
high / 1080p | 24−27 | 18−20 |
ultra / 1080p | 18−20 | 14−16 |
low / 720p | 60−65 | 35−40 |
medium / 1080p | 24−27 | 18−20 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 50% more, than Iris Pro Graphics 580. | ||
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 10−11 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 16−18 |
medium / 1080p | 16−18 | 12−14 |
The average gaming FPS of GRID K520 in Red Dead Redemption 2 is 50% more, than Iris Pro Graphics 580. | ||
low / 768p | 60−65 | 30−35 |
medium / 768p | 35−40 | 21−24 |
high / 1080p | 20−22 | 10−12 |
ultra / 1080p | 12−14 | 7−8 |
4K / 2160p | 8−9 | 6−7 |
The average gaming FPS of GRID K520 in The Witcher 3: Wild Hunt is 75% more, than Iris Pro Graphics 580. | ||
low / 768p | 100−110 | 90−95 |
medium / 768p | 60−65 | 50−55 |
ultra / 1080p | 35−40 | 24−27 |
high / 768p | 55−60 | 40−45 |
The average gaming FPS of GRID K520 in World of Tanks is 22% more, than Iris Pro Graphics 580. |
Full Specs
GRID K520 | Iris Pro Graphics 580 | |
Architecture | Kepler | Gen. 9 Skylake |
Code name | GK104 | Skylake GT4e |
Type | Workstation | Laptop |
Release date | 23 July 2013 | 1 September 2015 |
Pipelines | 1536 | 72 |
Core clock speed | 745 MHz | 350 MHz |
Boost Clock | 1050 MHz | |
Transistor count | 3,540 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 72.00 |
Floating-point performance | 2x 2,448 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.97 |
CUDA | 3.0 | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |
Quick Sync | + | |
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