Iris Pro Graphics 580 vs Qualcomm Adreno 680

If you are going to buy a new graphics card and are choosing between Iris Pro Graphics 580 and Qualcomm Adreno 680, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Iris Pro Graphics 580 stacks up against Qualcomm Adreno 680, check out specs charts below.

Iris Pro Graphics 580 and Qualcomm Adreno 680 are Laptop Graphics Cards

Note: Iris Pro Graphics 580 and Qualcomm Adreno 680 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics 580 or Qualcomm Adreno 680 here:

Main Specs

  Iris Pro Graphics 580 Qualcomm Adreno 680
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1
Memory type DDR3L/LPDDR3/DDR4
Maximum RAM amount 64 GB
Display Connectors No outputs
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  • Both cards are used in Laptops.
  • Iris Pro Graphics 580 is manufactured by 14 nm process technology, and Qualcomm Adreno 680 - by 7 nm process technology.

Game benchmarks

high / 1080p 9−10 0−1
ultra / 1080p 5−6
QHD / 1440p 0−1 0−1
low / 720p 20−22 1−2
medium / 1080p 10−12 0−1
The average gaming FPS of Iris Pro Graphics 580 in Assassin's Creed Odyssey is 2000% more, than Qualcomm Adreno 680.

Full Specs

  Iris Pro Graphics 580 Qualcomm Adreno 680
Architecture Gen. 9 Skylake
Code name Skylake GT4e
Type Laptop Laptop
Release date 1 September 2015 6 December 2018
Pipelines 72
Core clock speed 350 MHz
Boost Clock 1050 MHz
Transistor count 189 million
Manufacturing process technology 14 nm 7 nm
Texture fill rate 72.00
Shared memory + +
DirectX 12 (12_1) DirectX 12
Shader Model 6.4
OpenGL 4.6
OpenCL 2.1
Vulkan 1.1.97
Quick Sync +
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