GeForce 930A vs Iris Pro Graphics 6200
When choosing between GeForce 930A and Iris Pro Graphics 6200, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 930A and Iris Pro Graphics 6200.
GeForce 930A
Iris Pro Graphics 6200 is a Laptop Graphics Card
Note: Iris Pro Graphics 6200 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics 6200 here:
Main Specs
GeForce 930A | Iris Pro Graphics 6200 | |
Power consumption (TDP) | 33 Watt | 15 Watt |
Interface | PCIe 3.0 x8 | PCIe 2.0 x1 |
Supplementary power connectors | None | |
Memory type | DDR3 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GeForce 930A has 120% more power consumption, than Iris Pro Graphics 6200.
- GeForce 930A is connected by PCIe 3.0 x8, and Iris Pro Graphics 6200 uses PCIe 2.0 x1 interface.
- GeForce 930A is used in Desktops, and Iris Pro Graphics 6200 - in Laptops.
- GeForce 930A is build with Maxwell architecture, and Iris Pro Graphics 6200 - with Gen. 8 Broadwell.
- Core clock speed of GeForce 930A is 628 MHz higher, than Iris Pro Graphics 6200.
- GeForce 930A is manufactured by 28 nm process technology, and Iris Pro Graphics 6200 - by 14 nm process technology.
Game benchmarks
high / 1080p | 3−4 | 4−5 |
ultra / 1080p | 1−2 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 12−14 |
medium / 1080p | 5−6 | 5−6 |
GeForce 930A and Iris Pro Graphics 6200 have the same average FPS in Assassin's Creed Odyssey. | ||
high / 1080p | 8−9 | − |
ultra / 1080p | 6−7 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 16−18 |
medium / 1080p | 8−9 | 8−9 |
The average gaming FPS of GeForce 930A in Battlefield 5 is 9% more, than Iris Pro Graphics 6200. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Iris Pro Graphics 6200 in Call of Duty: Warzone is 4% more, than GeForce 930A. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 95−100 | 85−90 |
ultra / 1080p | 45−50 | 40−45 |
QHD / 1440p | 24−27 | 24−27 |
high / 768p | 70−75 | 60−65 |
The average gaming FPS of GeForce 930A in Counter-Strike: Global Offensive is 10% more, than Iris Pro Graphics 6200. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 20−22 | 12−14 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce 930A in Cyberpunk 2077 is 15% more, than Iris Pro Graphics 6200. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 55−60 | 45−50 |
ultra / 1080p | 27−30 | 24−27 |
The average gaming FPS of GeForce 930A in Dota 2 is 12% more, than Iris Pro Graphics 6200. | ||
high / 1080p | 4−5 | 6−7 |
ultra / 1080p | 3−4 | 5−6 |
4K / 2160p | 1−2 | 3−4 |
low / 720p | 14−16 | 12−14 |
medium / 1080p | 5−6 | 6−7 |
The average gaming FPS of Iris Pro Graphics 6200 in Far Cry 5 is 16% more, than GeForce 930A. | ||
high / 1080p | 12−14 | 12−14 |
ultra / 1080p | 7−8 | 8−9 |
QHD / 1440p | 4−5 | − |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of GeForce 930A in Fortnite is 4% more, than Iris Pro Graphics 6200. | ||
high / 1080p | 7−8 | 9−10 |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 18−20 |
medium / 1080p | 9−10 | 10−11 |
GeForce 930A and Iris Pro Graphics 6200 have the same average FPS in Forza Horizon 4. | ||
low / 768p | 45−50 | 40−45 |
medium / 768p | − | 35−40 |
high / 1080p | 9−10 | 8−9 |
ultra / 1080p | 4−5 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of GeForce 930A in Grand Theft Auto V is 11% more, than Iris Pro Graphics 6200. | ||
high / 1080p | 2−3 | 3−4 |
ultra / 1080p | 0−1 | 2−3 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 8−9 | 8−9 |
medium / 1080p | 4−5 | 5−6 |
GeForce 930A and Iris Pro Graphics 6200 have the same average FPS in Metro Exodus. | ||
low / 768p | 85−90 | 85−90 |
high / 1080p | 65−70 | 80−85 |
ultra / 1080p | − | 70−75 |
The average gaming FPS of Iris Pro Graphics 6200 in Minecraft is 10% more, than GeForce 930A. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 24−27 |
medium / 1080p | 14−16 | 16−18 |
The average gaming FPS of Iris Pro Graphics 6200 in PLAYERUNKNOWN'S BATTLEGROUNDS is 5% more, than GeForce 930A. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 7−8 | 8−9 |
The average gaming FPS of Iris Pro Graphics 6200 in Red Dead Redemption 2 is 33% more, than GeForce 930A. | ||
low / 768p | 18−20 | 16−18 |
medium / 768p | 12−14 | 12−14 |
high / 1080p | 6−7 | 7−8 |
ultra / 1080p | 4−5 | 5−6 |
4K / 2160p | 1−2 | − |
GeForce 930A and Iris Pro Graphics 6200 have the same average FPS in The Witcher 3: Wild Hunt. | ||
low / 768p | 70−75 | 80−85 |
medium / 768p | 35−40 | 35−40 |
ultra / 1080p | 16−18 | 14−16 |
high / 768p | 30−35 | 30−35 |
The average gaming FPS of Iris Pro Graphics 6200 in World of Tanks is 5% more, than GeForce 930A. |
Full Specs
GeForce 930A | Iris Pro Graphics 6200 | |
Architecture | Maxwell | Gen. 8 Broadwell |
Code name | GM108 | Broadwell GT3e |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 2 June 2015 |
Pipelines | 384 | 48 |
Core clock speed | 928 MHz | 300 MHz |
Boost Clock | 941 MHz | 1150 MHz |
Transistor count | 189 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 22.58 | 40.80 |
Floating-point performance | 722.7 gflops | 883.2 gflops |
Memory bus width | 64 Bit | |
Memory clock speed | 2002 MHz | |
Memory bandwidth | 16.02 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.1.80 |
CUDA | 5.0 | |
Laptop size | medium sized | |
Quick Sync | + | |
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