GeForce GTX 460 SE vs Iris Pro Graphics 6200
If you are going to buy a new graphics card and are choosing between GeForce GTX 460 SE and Iris Pro Graphics 6200, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 460 SE stacks up against Iris Pro Graphics 6200, check out specs charts below.
GeForce GTX 460 SE
Iris Pro Graphics 6200 is a Laptop Graphics Card
Note: Iris Pro Graphics 6200 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics 6200 here:
Main Specs
GeForce GTX 460 SE | Iris Pro Graphics 6200 | |
Power consumption (TDP) | 150 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 2.0 x1 |
Supplementary power connectors | 6-pin & 6-pin | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 1 GB | |
Display Connectors | 2x DVI, 1x mini-HDMI | No outputs |
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- GeForce GTX 460 SE has 900% more power consumption, than Iris Pro Graphics 6200.
- GeForce GTX 460 SE is connected by PCIe 2.0 x16, and Iris Pro Graphics 6200 uses PCIe 2.0 x1 interface.
- GeForce GTX 460 SE is used in Desktops, and Iris Pro Graphics 6200 - in Laptops.
- GeForce GTX 460 SE is build with Fermi architecture, and Iris Pro Graphics 6200 - with Gen. 8 Broadwell.
- Core clock speed of GeForce GTX 460 SE is 1000 MHz higher, than Iris Pro Graphics 6200.
- GeForce GTX 460 SE is manufactured by 40 nm process technology, and Iris Pro Graphics 6200 - by 14 nm process technology.
Game benchmarks
high / 1080p | 9−10 | 4−5 |
ultra / 1080p | 5−6 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 12−14 | 5−6 |
The average gaming FPS of GeForce GTX 460 SE in Assassin's Creed Odyssey is 100% more, than Iris Pro Graphics 6200. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 16−18 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of GeForce GTX 460 SE in Battlefield 5 is 81% more, than Iris Pro Graphics 6200. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 460 SE and Iris Pro Graphics 6200 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 160−170 | 110−120 |
medium / 768p | 130−140 | 85−90 |
ultra / 1080p | 65−70 | 40−45 |
QHD / 1440p | 40−45 | 24−27 |
4K / 2160p | 27−30 | − |
high / 768p | 100−110 | 60−65 |
The average gaming FPS of GeForce GTX 460 SE in Counter-Strike: Global Offensive is 56% more, than Iris Pro Graphics 6200. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 24−27 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 460 SE in Cyberpunk 2077 is 10% more, than Iris Pro Graphics 6200. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 70−75 | 45−50 |
ultra / 1080p | 45−50 | 24−27 |
The average gaming FPS of GeForce GTX 460 SE in Dota 2 is 45% more, than Iris Pro Graphics 6200. | ||
high / 1080p | 10−12 | 6−7 |
ultra / 1080p | 10−11 | 5−6 |
4K / 2160p | 4−5 | 3−4 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 12−14 | 6−7 |
The average gaming FPS of GeForce GTX 460 SE in Far Cry 5 is 71% more, than Iris Pro Graphics 6200. | ||
high / 1080p | 18−20 | 12−14 |
ultra / 1080p | 12−14 | 8−9 |
low / 720p | 70−75 | 50−55 |
medium / 1080p | 30−35 | 14−16 |
The average gaming FPS of GeForce GTX 460 SE in Fortnite is 54% more, than Iris Pro Graphics 6200. | ||
high / 1080p | 16−18 | 9−10 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 35−40 | 18−20 |
medium / 1080p | 18−20 | 10−11 |
The average gaming FPS of GeForce GTX 460 SE in Forza Horizon 4 is 84% more, than Iris Pro Graphics 6200. | ||
low / 768p | 65−70 | 40−45 |
medium / 768p | 55−60 | 35−40 |
high / 1080p | 18−20 | 8−9 |
ultra / 1080p | 8−9 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 460 SE in Grand Theft Auto V is 65% more, than Iris Pro Graphics 6200. | ||
high / 1080p | 6−7 | 3−4 |
ultra / 1080p | 4−5 | 2−3 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 8−9 |
medium / 1080p | 8−9 | 5−6 |
The average gaming FPS of GeForce GTX 460 SE in Metro Exodus is 80% more, than Iris Pro Graphics 6200. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 80−85 |
ultra / 1080p | 90−95 | 70−75 |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce GTX 460 SE in Minecraft is 22% more, than Iris Pro Graphics 6200. | ||
high / 1080p | 18−20 | 16−18 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 20−22 | 16−18 |
The average gaming FPS of GeForce GTX 460 SE in PLAYERUNKNOWN'S BATTLEGROUNDS is 33% more, than Iris Pro Graphics 6200. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 8−9 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce GTX 460 SE in Red Dead Redemption 2 is 62% more, than Iris Pro Graphics 6200. | ||
low / 768p | 35−40 | 16−18 |
medium / 768p | 21−24 | 12−14 |
high / 1080p | 12−14 | 7−8 |
ultra / 1080p | 8−9 | 5−6 |
4K / 2160p | 7−8 | − |
The average gaming FPS of GeForce GTX 460 SE in The Witcher 3: Wild Hunt is 100% more, than Iris Pro Graphics 6200. | ||
low / 768p | 90−95 | 80−85 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 14−16 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of GeForce GTX 460 SE in World of Tanks is 29% more, than Iris Pro Graphics 6200. |
Full Specs
GeForce GTX 460 SE | Iris Pro Graphics 6200 | |
Architecture | Fermi | Gen. 8 Broadwell |
Code name | GF104 | Broadwell GT3e |
Type | Desktop | Laptop |
Release date | 15 November 2010 | 2 June 2015 |
Pipelines | 288 | 48 |
Core clock speed | 1300 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1,950 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 31.2 billion/sec | 40.80 |
Floating-point performance | 748.8 gflops | 883.2 gflops |
Length | 8.25" (210 mm) (21 cm) | |
Memory bus width | 256 Bit | |
Memory clock speed | 1700 MHz | |
Memory bandwidth | 108.8 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.1 | 4.4 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.1.80 |
CUDA | + | |
CUDA cores | 288 | |
Bus support | 16x PCI-E 2.0 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | Internal | |
Bitcoin / BTC (SHA256) | 48 Mh/s | |
Laptop size | medium sized | |
Quick Sync | + | |
Number of display connectors | 2 | |
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