Iris Pro Graphics P580 vs Quadro CX
If you are going to buy a new graphics card and are choosing between Iris Pro Graphics P580 and Quadro CX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Iris Pro Graphics P580 stacks up against Quadro CX, check out specs charts below.
Quadro CX
Iris Pro Graphics P580 is a Laptop Graphics Card
Note: Iris Pro Graphics P580 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics P580 here:
Main Specs
Iris Pro Graphics P580 | Quadro CX | |
Power consumption (TDP) | 15 Watt | 150 Watt |
Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | DDR3L/LPDDR3/DDR4 | GDDR3 |
Maximum RAM amount | 64 GB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
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- Quadro CX has 900% more power consumption, than Iris Pro Graphics P580.
- Iris Pro Graphics P580 is connected by PCIe 3.0 x1, and Quadro CX uses PCIe 2.0 x16 interface.
- Quadro CX has 1472 GB more memory, than Iris Pro Graphics P580.
- Iris Pro Graphics P580 is used in Laptops, and Quadro CX - in Desktops.
- Iris Pro Graphics P580 is build with Gen. 9 Skylake architecture, and Quadro CX - with Tesla 2.0.
- Core clock speed of Quadro CX is 252 MHz higher, than Iris Pro Graphics P580.
- Iris Pro Graphics P580 is manufactured by 14 nm process technology, and Quadro CX - by 55 nm process technology.
Game benchmarks
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 10−12 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of Iris Pro Graphics P580 in Assassin's Creed Odyssey is 200% more, than Quadro CX. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 35−40 | 12−14 |
medium / 1080p | 18−20 | 4−5 |
The average gaming FPS of Iris Pro Graphics P580 in Battlefield 5 is 228% more, than Quadro CX. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro CX in Call of Duty: Warzone is 10% more, than Iris Pro Graphics P580. | ||
low / 768p | 170−180 | 110−120 |
medium / 768p | 140−150 | 85−90 |
ultra / 1080p | 70−75 | 35−40 |
QHD / 1440p | 40−45 | − |
4K / 2160p | 30−33 | 10−11 |
high / 768p | 100−110 | 60−65 |
The average gaming FPS of Iris Pro Graphics P580 in Counter-Strike: Global Offensive is 69% more, than Quadro CX. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 27−30 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro CX in Cyberpunk 2077 is 2% more, than Iris Pro Graphics P580. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 75−80 | 45−50 |
ultra / 1080p | 45−50 | 18−20 |
The average gaming FPS of Iris Pro Graphics P580 in Dota 2 is 56% more, than Quadro CX. | ||
high / 1080p | 10−12 | 2−3 |
ultra / 1080p | 10−12 | 2−3 |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 27−30 | 10−11 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of Iris Pro Graphics P580 in Far Cry 5 is 275% more, than Quadro CX. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 75−80 | 45−50 |
medium / 1080p | 35−40 | 8−9 |
The average gaming FPS of Iris Pro Graphics P580 in Fortnite is 110% more, than Quadro CX. | ||
high / 1080p | 16−18 | 3−4 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 35−40 | 14−16 |
medium / 1080p | 18−20 | 6−7 |
The average gaming FPS of Iris Pro Graphics P580 in Forza Horizon 4 is 200% more, than Quadro CX. | ||
low / 768p | 65−70 | 40−45 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 3−4 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of Iris Pro Graphics P580 in Grand Theft Auto V is 93% more, than Quadro CX. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 5−6 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 3−4 |
medium / 1080p | 9−10 | 2−3 |
The average gaming FPS of Iris Pro Graphics P580 in Metro Exodus is 450% more, than Quadro CX. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 55−60 |
ultra / 1080p | 90−95 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of Iris Pro Graphics P580 in Minecraft is 20% more, than Quadro CX. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 20−22 | 14−16 |
The average gaming FPS of Iris Pro Graphics P580 in PLAYERUNKNOWN'S BATTLEGROUNDS is 41% more, than Quadro CX. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 4−5 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Iris Pro Graphics P580 in Red Dead Redemption 2 is 225% more, than Quadro CX. | ||
low / 768p | 35−40 | 8−9 |
medium / 768p | 21−24 | 7−8 |
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 8−9 | 3−4 |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of Iris Pro Graphics P580 in The Witcher 3: Wild Hunt is 300% more, than Quadro CX. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 12−14 |
high / 768p | 40−45 | 30−33 |
The average gaming FPS of Iris Pro Graphics P580 in World of Tanks is 39% more, than Quadro CX. |
Full Specs
Iris Pro Graphics P580 | Quadro CX | |
Architecture | Gen. 9 Skylake | Tesla 2.0 |
Code name | Skylake GT4e | GT200B |
Type | Laptop | Workstation |
Release date | 1 September 2015 | 11 November 2008 |
Pipelines | 72 | 192 |
Core clock speed | 350 MHz | 602 MHz |
Boost Clock | 1100 MHz | |
Transistor count | 189 million | 1,400 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 75.60 | 38.53 |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 384 Bit | |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 76.8 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | 11.1 (10_0) |
Shader Model | 6.4 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 2.1 | 1.1 |
Vulkan | 1.1.97 | N/A |
CUDA | 1.3 | |
Quick Sync | + | |
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