GeForce 830A vs Iris Xe MAX Graphics
When choosing between GeForce 830A and Iris Xe MAX Graphics, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 830A and Iris Xe MAX Graphics.
GeForce 830A
Iris Xe MAX Graphics is a Laptop Graphics Card
Note: Iris Xe MAX Graphics is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Xe MAX Graphics here:
Main Specs
GeForce 830A | Iris Xe MAX Graphics | |
Power consumption (TDP) | 33 Watt | |
Interface | PCIe 3.0 x8 | |
Memory type | DDR3 | LPDDR4x |
Maximum RAM amount | 2 GB | 4 MB |
Display Connectors | No outputs | |
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- Iris Xe MAX Graphics has 2 GB more memory, than GeForce 830A.
- GeForce 830A is used in Desktops, and Iris Xe MAX Graphics - in Laptops.
- GeForce 830A is build with Maxwell architecture, and Iris Xe MAX Graphics - with Gen. 12 Xe.
- GeForce 830A is manufactured by 28 nm process technology, and Iris Xe MAX Graphics - by 10 nm process technology.
- Memory clock speed of Iris Xe MAX Graphics is 2466 MHz higher, than GeForce 830A.
Game benchmarks
high / 1080p | 2−3 | 35−40 |
ultra / 1080p | 0−1 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 12−14 | 60−65 |
medium / 1080p | 4−5 | 40−45 |
The average gaming FPS of Iris Xe MAX Graphics in Assassin's Creed Odyssey is 683% more, than GeForce 830A. | ||
high / 1080p | − | 55−60 |
ultra / 1080p | 5−6 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 16−18 | 100−110 |
medium / 1080p | 6−7 | 60−65 |
The average gaming FPS of Iris Xe MAX Graphics in Battlefield 5 is 688% more, than GeForce 830A. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
GeForce 830A and Iris Xe MAX Graphics have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 250−260 |
medium / 768p | 95−100 | 220−230 |
ultra / 1080p | 40−45 | 180−190 |
QHD / 1440p | 21−24 | 110−120 |
4K / 2160p | 16−18 | 70−75 |
high / 768p | 65−70 | 210−220 |
The average gaming FPS of Iris Xe MAX Graphics in Counter-Strike: Global Offensive is 185% more, than GeForce 830A. | ||
low / 768p | 65−70 | 60−65 |
ultra / 1080p | 20−22 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Iris Xe MAX Graphics in Cyberpunk 2077 is 5% more, than GeForce 830A. | ||
low / 768p | 75−80 | 120−130 |
medium / 768p | 45−50 | 110−120 |
ultra / 1080p | 21−24 | 100−110 |
The average gaming FPS of Iris Xe MAX Graphics in Dota 2 is 134% more, than GeForce 830A. | ||
high / 1080p | 2−3 | 45−50 |
ultra / 1080p | 2−3 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 2−3 | 14−16 |
low / 720p | 10−12 | 80−85 |
medium / 1080p | 4−5 | 45−50 |
The average gaming FPS of Iris Xe MAX Graphics in Far Cry 5 is 1075% more, than GeForce 830A. | ||
high / 1080p | 10−11 | 60−65 |
ultra / 1080p | 5−6 | 45−50 |
QHD / 1440p | 3−4 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 50−55 | 180−190 |
medium / 1080p | 10−12 | 110−120 |
The average gaming FPS of Iris Xe MAX Graphics in Fortnite is 443% more, than GeForce 830A. | ||
high / 1080p | 5−6 | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 3−4 | 30−35 |
4K / 2160p | 2−3 | 24−27 |
low / 720p | 18−20 | 100−110 |
medium / 1080p | 8−9 | 65−70 |
The average gaming FPS of Iris Xe MAX Graphics in Forza Horizon 4 is 728% more, than GeForce 830A. | ||
low / 768p | 45−50 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 4−5 | 70−75 |
ultra / 1080p | 2−3 | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 35−40 | − |
The average gaming FPS of Iris Xe MAX Graphics in Grand Theft Auto V is 361% more, than GeForce 830A. | ||
high / 1080p | 2−3 | 24−27 |
ultra / 1080p | 0−1 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 4−5 | 65−70 |
medium / 1080p | 3−4 | 30−35 |
The average gaming FPS of Iris Xe MAX Graphics in Metro Exodus is 1266% more, than GeForce 830A. | ||
low / 768p | 90−95 | 130−140 |
high / 1080p | 80−85 | − |
ultra / 1080p | 70−75 | − |
medium / 1080p | 85−90 | 120−130 |
The average gaming FPS of Iris Xe MAX Graphics in Minecraft is 44% more, than GeForce 830A. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 100−110 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Iris Xe MAX Graphics in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than GeForce 830A. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 16−18 |
QHD / 1440p | − | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 6−7 | 65−70 |
medium / 1080p | − | 35−40 |
The average gaming FPS of Iris Xe MAX Graphics in Red Dead Redemption 2 is 1016% more, than GeForce 830A. | ||
low / 768p | 10−11 | 130−140 |
medium / 768p | 8−9 | 85−90 |
high / 1080p | 4−5 | 45−50 |
ultra / 1080p | 4−5 | 24−27 |
4K / 2160p | 1−2 | 16−18 |
The average gaming FPS of Iris Xe MAX Graphics in The Witcher 3: Wild Hunt is 1140% more, than GeForce 830A. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 14−16 | 50−55 |
high / 768p | 30−35 | 60−65 |
The average gaming FPS of Iris Xe MAX Graphics in World of Tanks is 71% more, than GeForce 830A. |
Full Specs
GeForce 830A | Iris Xe MAX Graphics | |
Architecture | Maxwell | Gen. 12 Xe |
Code name | GM108 | iDG1LPDEV |
Type | Desktop | Laptop |
Release date | 22 July 2014 | 31 October 2020 |
Pipelines | 256 | 96 |
Core clock speed | 1082 MHz | |
Boost Clock | 1150 MHz | 1650 MHz |
Manufacturing process technology | 28 nm | 10 nm |
Texture fill rate | 18.40 | |
Floating-point performance | 588.8 gflops | |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 4266 MHz |
Memory bandwidth | 14.4 GB/s | |
Shared memory | - | |
DirectX | 12 (11_0) | DirectX 12.1 |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 5.0 | |
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