GeForce MX330 vs Iris Xe MAX Graphics
When choosing between GeForce MX330 and Iris Xe MAX Graphics, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce MX330 and Iris Xe MAX Graphics.
GeForce MX330 and Iris Xe MAX Graphics are Laptop Graphics Cards
Note: GeForce MX330 and Iris Xe MAX Graphics are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 or Iris Xe MAX Graphics here:
Main Specs
GeForce MX330
Iris Xe MAX Graphics
Power consumption (TDP)
10 Watt
Interface
PCIe 3.0 x16
Supplementary power connectors
None
Memory type
GDDR5
LPDDR4x
Maximum RAM amount
2 GB
4 MB
Display Connectors
No outputs
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Iris Xe MAX Graphics has 2 GB more memory, than GeForce MX330.
Both cards are used in Laptops.
GeForce MX330 is build with Pascal architecture, and Iris Xe MAX Graphics - with Gen. 12 Xe.
GeForce MX330 is manufactured by 16 nm process technology, and Iris Xe MAX Graphics - by 10 nm process technology.
Memory clock speed of GeForce MX330 is 2734 MHz higher, than Iris Xe MAX Graphics.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
14−16
35−40
ultra / 1080p
8−9
21−24
QHD / 1440p
3−4
16−18
4K / 2160p
−
10−11
low / 720p
27−30
60−65
medium / 1080p
16−18
40−45
The average gaming FPS of Iris Xe MAX Graphics in Assassin's Creed Odyssey is 157% more, than GeForce MX330.
high / 1080p
21−24
55−60
ultra / 1080p
18−20
45−50
QHD / 1440p
5−6
35−40
4K / 2160p
5−6
18−20
low / 720p
45−50
100−110
medium / 1080p
24−27
60−65
The average gaming FPS of Iris Xe MAX Graphics in Battlefield 5 is 170% more, than GeForce MX330.
low / 768p
45−50
50−55
QHD / 1440p
0−1
0−1
The average gaming FPS of Iris Xe MAX Graphics in Call of Duty: Warzone is 10% more, than GeForce MX330.
low / 768p
200−210
250−260
medium / 768p
170−180
220−230
ultra / 1080p
90−95
180−190
QHD / 1440p
50−55
110−120
4K / 2160p
30−33
70−75
high / 768p
130−140
210−220
The average gaming FPS of Iris Xe MAX Graphics in Counter-Strike: Global Offensive is 53% more, than GeForce MX330.
low / 768p
55−60
60−65
ultra / 1080p
35−40
−
medium / 1080p
45−50
55−60
The average gaming FPS of Iris Xe MAX Graphics in Cyberpunk 2077 is 15% more, than GeForce MX330.
low / 768p
100−110
120−130
medium / 768p
90−95
110−120
ultra / 1080p
60−65
100−110
The average gaming FPS of Iris Xe MAX Graphics in Dota 2 is 33% more, than GeForce MX330.
high / 1080p
16−18
45−50
ultra / 1080p
14−16
40−45
QHD / 1440p
−
27−30
4K / 2160p
5−6
14−16
low / 720p
35−40
80−85
medium / 1080p
16−18
45−50
The average gaming FPS of Iris Xe MAX Graphics in Far Cry 5 is 161% more, than GeForce MX330.
high / 1080p
21−24
60−65
ultra / 1080p
18−20
45−50
QHD / 1440p
16−18
27−30
4K / 2160p
−
27−30
low / 720p
90−95
180−190
medium / 1080p
45−50
110−120
The average gaming FPS of Iris Xe MAX Graphics in Fortnite is 123% more, than GeForce MX330.
high / 1080p
24−27
60−65
ultra / 1080p
18−20
45−50
QHD / 1440p
8−9
30−35
4K / 2160p
−
24−27
low / 720p
45−50
100−110
medium / 1080p
24−27
65−70
The average gaming FPS of Iris Xe MAX Graphics in Forza Horizon 4 is 152% more, than GeForce MX330.
low / 768p
80−85
140−150
medium / 768p
70−75
120−130
high / 1080p
27−30
70−75
ultra / 1080p
10−12
30−35
QHD / 1440p
2−3
21−24
The average gaming FPS of Iris Xe MAX Graphics in Grand Theft Auto V is 102% more, than GeForce MX330.
high / 1080p
9−10
24−27
ultra / 1080p
7−8
20−22
QHD / 1440p
−
16−18
4K / 2160p
2−3
8−9
low / 720p
27−30
65−70
medium / 1080p
12−14
30−35
The average gaming FPS of Iris Xe MAX Graphics in Metro Exodus is 158% more, than GeForce MX330.
low / 768p
110−120
130−140
ultra / 1080p
100−110
−
medium / 1080p
100−110
120−130
The average gaming FPS of Iris Xe MAX Graphics in Minecraft is 18% more, than GeForce MX330.
high / 1080p
21−24
−
ultra / 1080p
16−18
14−16
low / 720p
50−55
100−110
medium / 1080p
21−24
18−20
The average gaming FPS of Iris Xe MAX Graphics in PLAYERUNKNOWN'S BATTLEGROUNDS is 53% more, than GeForce MX330.
high / 1080p
14−16
24−27
ultra / 1080p
9−10
16−18
QHD / 1440p
0−1
10−11
4K / 2160p
−
7−8
low / 720p
24−27
65−70
medium / 1080p
14−16
35−40
The average gaming FPS of Iris Xe MAX Graphics in Red Dead Redemption 2 is 125% more, than GeForce MX330.
low / 768p
50−55
130−140
medium / 768p
30−35
85−90
high / 1080p
16−18
45−50
ultra / 1080p
10−11
24−27
4K / 2160p
8−9
16−18
The average gaming FPS of Iris Xe MAX Graphics in The Witcher 3: Wild Hunt is 158% more, than GeForce MX330.
low / 768p
100−105
90−95
medium / 768p
60−65
60−65
ultra / 1080p
30−35
50−55
high / 768p
50−55
60−65
The average gaming FPS of Iris Xe MAX Graphics in World of Tanks is 8% more, than GeForce MX330.
Full Specs
GeForce MX330
Iris Xe MAX Graphics
Architecture
Pascal
Gen. 12 Xe
Code name
N17S-LP / N17S-G3
iDG1LPDEV
Type
Laptop
Laptop
Release date
20 February 2020
31 October 2020
Pipelines
384
96
Core clock speed
1531 MHz
Boost Clock
1594 MHz
1650 MHz
Transistor count
1,800 million
Manufacturing process technology
16 nm
10 nm
Texture fill rate
38.26
Memory bus width
64 Bit
128 Bit
Memory clock speed
7000 MHz
4266 MHz
Memory bandwidth
48.06 GB/s
Shared memory
-
-
DirectX
12 (12_1)
DirectX 12.1
Shader Model
6.4
OpenGL
4.6
OpenCL
1.2
Vulkan
1.2.131
CUDA
6.1
Optimus
+
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