Iris Xe MAX Graphics vs Quadro 500M
When choosing between Iris Xe MAX Graphics and Quadro 500M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Iris Xe MAX Graphics and Quadro 500M.
Quadro 500M
Iris Xe MAX Graphics is a Laptop Graphics Card
Note: Iris Xe MAX Graphics is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Xe MAX Graphics here:
Main Specs
Iris Xe MAX Graphics | Quadro 500M | |
Power consumption (TDP) | 35 Watt | |
Interface | MXM-A (3.0) | |
Memory type | LPDDR4x | DDR3 |
Maximum RAM amount | 4 MB | 1 GB |
Display Connectors | No outputs | |
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- Iris Xe MAX Graphics has 3 GB more memory, than Quadro 500M.
- Iris Xe MAX Graphics is used in Laptops, and Quadro 500M - in Desktops.
- Iris Xe MAX Graphics is build with Gen. 12 Xe architecture, and Quadro 500M - with Fermi.
- Iris Xe MAX Graphics is manufactured by 10 nm process technology, and Quadro 500M - by 40 nm process technology.
- Memory clock speed of Iris Xe MAX Graphics is 2466 MHz higher, than Quadro 500M.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 1−2 |
medium / 1080p | 40−45 | 0−1 |
The average gaming FPS of Iris Xe MAX Graphics in Assassin's Creed Odyssey is 6100% more, than Quadro 500M. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 60−65 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
Iris Xe MAX Graphics and Quadro 500M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 60−65 |
medium / 768p | 220−230 | 27−30 |
ultra / 1080p | 180−190 | 7−8 |
QHD / 1440p | 110−120 | − |
4K / 2160p | 70−75 | − |
high / 768p | 210−220 | 16−18 |
The average gaming FPS of Iris Xe MAX Graphics in Counter-Strike: Global Offensive is 685% more, than Quadro 500M. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 0−1 |
medium / 1080p | 55−60 | 45−50 |
Iris Xe MAX Graphics and Quadro 500M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 45−50 |
medium / 768p | 110−120 | 10−11 |
ultra / 1080p | 100−110 | 0−1 |
The average gaming FPS of Iris Xe MAX Graphics in Dota 2 is 313% more, than Quadro 500M. | ||
high / 1080p | 45−50 | − |
ultra / 1080p | 40−45 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | − |
low / 720p | 80−85 | 0−1 |
medium / 1080p | 45−50 | − |
high / 1080p | 60−65 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 21−24 |
medium / 1080p | 110−120 | 0−1 |
The average gaming FPS of Iris Xe MAX Graphics in Fortnite is 740% more, than Quadro 500M. | ||
high / 1080p | 60−65 | 0−1 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 65−70 | 0−1 |
low / 768p | 140−150 | 18−20 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 0−1 |
ultra / 1080p | 30−35 | − |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of Iris Xe MAX Graphics in Grand Theft Auto V is 663% more, than Quadro 500M. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 30−35 | − |
low / 768p | 130−140 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 120−130 | − |
The average gaming FPS of Iris Xe MAX Graphics in Minecraft is 75% more, than Quadro 500M. | ||
ultra / 1080p | 14−16 | − |
low / 720p | 100−110 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of Iris Xe MAX Graphics in PLAYERUNKNOWN'S BATTLEGROUNDS is 1212% more, than Quadro 500M. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 35−40 | − |
low / 768p | 130−140 | 0−1 |
medium / 768p | 85−90 | − |
high / 1080p | 45−50 | − |
ultra / 1080p | 24−27 | − |
4K / 2160p | 16−18 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 50−55 | 0−1 |
high / 768p | 60−65 | 12−14 |
The average gaming FPS of Iris Xe MAX Graphics in World of Tanks is 188% more, than Quadro 500M. |
Full Specs
Iris Xe MAX Graphics | Quadro 500M | |
Architecture | Gen. 12 Xe | Fermi |
Code name | iDG1LPDEV | GF108 |
Type | Laptop | Workstation |
Release date | 31 October 2020 | 22 February 2011 |
Pipelines | 96 | 96 |
Core clock speed | 700 MHz | |
Boost Clock | 1650 MHz | |
Transistor count | 585 million | |
Manufacturing process technology | 10 nm | 40 nm |
Texture fill rate | 11.20 | |
Floating-point performance | 268.8 gflops | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 4266 MHz | 1800 MHz |
Memory bandwidth | 28.8 GB/s | |
Shared memory | - | |
DirectX | DirectX 12.1 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 2.1 | |
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