GeForce GTX 295 vs Mobility Radeon HD 4830
When choosing between GeForce GTX 295 and Mobility Radeon HD 4830, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 295 and Mobility Radeon HD 4830.
GeForce GTX 295
Mobility Radeon HD 4830 is a Laptop Graphics Card
Note: Mobility Radeon HD 4830 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Mobility Radeon HD 4830 here:
Main Specs
GeForce GTX 295 | Mobility Radeon HD 4830 | |
Power consumption (TDP) | 289 Watt | |
Interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 6-pin & 8-pin | |
Memory type | GDDR3 | GDDR3, DDR3 |
Maximum RAM amount | 1792 MB | 1 GB |
Display Connectors | 2x DVI, 1x HDMI | No outputs |
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- Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
- GeForce GTX 295 has 1791 GB more memory, than Mobility Radeon HD 4830.
- GeForce GTX 295 is used in Desktops, and Mobility Radeon HD 4830 - in Laptops.
- GeForce GTX 295 is build with Tesla 2.0 architecture, and Mobility Radeon HD 4830 - with Terascale 1.
- Core clock speed of GeForce GTX 295 is 692 MHz higher, than Mobility Radeon HD 4830.
- GeForce GTX 295 is manufactured by 55 nm process technology, and Mobility Radeon HD 4830 - by 40 nm process technology.
- Memory clock speed of GeForce GTX 295 is 299 MHz higher, than Mobility Radeon HD 4830.
Game benchmarks
high / 1080p | 3−4 | 0−1 |
ultra / 1080p | 2−3 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 10−11 |
medium / 1080p | 5−6 | 1−2 |
The average gaming FPS of GeForce GTX 295 in Assassin's Creed Odyssey is 66% more, than Mobility Radeon HD 4830. | ||
ultra / 1080p | 7−8 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 10−11 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce GTX 295 in Battlefield 5 is 120% more, than Mobility Radeon HD 4830. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 30−35 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Mobility Radeon HD 4830 in Call of Duty: Warzone is 25% more, than GeForce GTX 295. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 90−95 | 80−85 |
ultra / 1080p | 40−45 | 30−35 |
QHD / 1440p | 24−27 | − |
4K / 2160p | 18−20 | 9−10 |
high / 768p | 65−70 | 55−60 |
The average gaming FPS of GeForce GTX 295 in Counter-Strike: Global Offensive is 16% more, than Mobility Radeon HD 4830. | ||
low / 768p | 80−85 | 70−75 |
ultra / 1080p | 14−16 | 12−14 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce GTX 295 in Cyberpunk 2077 is 4% more, than Mobility Radeon HD 4830. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 50−55 | 40−45 |
ultra / 1080p | 27−30 | 16−18 |
The average gaming FPS of GeForce GTX 295 in Dota 2 is 18% more, than Mobility Radeon HD 4830. | ||
high / 1080p | 5−6 | 1−2 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 14−16 | 8−9 |
medium / 1080p | 6−7 | 2−3 |
The average gaming FPS of GeForce GTX 295 in Far Cry 5 is 125% more, than Mobility Radeon HD 4830. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 7−8 | 4−5 |
QHD / 1440p | − | 1−2 |
low / 720p | 50−55 | 45−50 |
medium / 1080p | 14−16 | 5−6 |
The average gaming FPS of GeForce GTX 295 in Fortnite is 31% more, than Mobility Radeon HD 4830. | ||
high / 1080p | 7−8 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 12−14 |
medium / 1080p | 9−10 | 4−5 |
The average gaming FPS of GeForce GTX 295 in Forza Horizon 4 is 100% more, than Mobility Radeon HD 4830. | ||
low / 768p | 45−50 | 40−45 |
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | 30−35 |
The average gaming FPS of GeForce GTX 295 in Grand Theft Auto V is 28% more, than Mobility Radeon HD 4830. | ||
high / 1080p | 3−4 | 0−1 |
ultra / 1080p | 1−2 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 8−9 | 1−2 |
medium / 1080p | 4−5 | − |
The average gaming FPS of GeForce GTX 295 in Metro Exodus is 700% more, than Mobility Radeon HD 4830. | ||
low / 768p | 85−90 | 85−90 |
high / 1080p | 85−90 | 55−60 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 85−90 | − |
The average gaming FPS of GeForce GTX 295 in Minecraft is 20% more, than Mobility Radeon HD 4830. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 27−30 | 21−24 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of GeForce GTX 295 in PLAYERUNKNOWN'S BATTLEGROUNDS is 12% more, than Mobility Radeon HD 4830. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 8−9 | 3−4 |
The average gaming FPS of GeForce GTX 295 in Red Dead Redemption 2 is 166% more, than Mobility Radeon HD 4830. | ||
low / 768p | 16−18 | 5−6 |
medium / 768p | 12−14 | 5−6 |
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 5−6 | − |
4K / 2160p | − | 0−1 |
The average gaming FPS of GeForce GTX 295 in The Witcher 3: Wild Hunt is 200% more, than Mobility Radeon HD 4830. | ||
low / 768p | 70−75 | 70−75 |
medium / 768p | 35−40 | 35−40 |
ultra / 1080p | 16−18 | 10−12 |
high / 768p | 30−35 | 27−30 |
The average gaming FPS of GeForce GTX 295 in World of Tanks is 5% more, than Mobility Radeon HD 4830. |
Full Specs
GeForce GTX 295 | Mobility Radeon HD 4830 | |
Architecture | Tesla 2.0 | Terascale 1 |
Code name | GT200B | M97 |
Type | Desktop | Laptop |
Release date | 8 January 2009 | 3 March 2009 |
Pipelines | 240 | 640 |
Core clock speed | 1242 MHz | 550 MHz |
Transistor count | 1,400 million | 826 million |
Manufacturing process technology | 55 nm | 40 nm |
Texture fill rate | 92.2 billion/sec | 17.60 |
Floating-point performance | 2x 596.2 gflops | 704.0 gflops |
Length | 10.5" (267 mm) (26.7 cm) | |
Memory bus width | 896 Bit | 128 Bit |
Memory clock speed | 999 MHz | 700 MHz |
Memory bandwidth | 223.8 GB/s | 44.8 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 10.1 (10_1) |
Shader Model | 4.0 | 4.1 |
OpenGL | 2.1 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | |
CUDA cores | 480 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
CUDA cores per GPU | 240 | |
Standard memory config per GPU | 896 MB | |
Memory interface width per GPU | 448 Bit | |
High Dynamic-Range Lighting (HDRR) | 128bit | |
Check Price |
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