GRID K260Q vs Mobility Radeon HD 4830
When comparing GRID K260Q and Mobility Radeon HD 4830, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID K260Q and Mobility Radeon HD 4830 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID K260Q
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Mobility Radeon HD 4830 is a Laptop Graphics Card
Note: Mobility Radeon HD 4830 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Mobility Radeon HD 4830 here:
Main Specs
GRID K260Q | Mobility Radeon HD 4830 | |
Power consumption (TDP) | 225 Watt | |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory type | GDDR5 | GDDR3, DDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- GRID K260Q is connected by PCIe 3.0 x16, and Mobility Radeon HD 4830 uses PCIe 2.0 x16 interface.
- GRID K260Q has 1 GB more memory, than Mobility Radeon HD 4830.
- GRID K260Q is used in Desktops, and Mobility Radeon HD 4830 - in Laptops.
- GRID K260Q is build with Kepler architecture, and Mobility Radeon HD 4830 - with Terascale 1.
- Core clock speed of GRID K260Q is 195 MHz higher, than Mobility Radeon HD 4830.
- GRID K260Q is manufactured by 28 nm process technology, and Mobility Radeon HD 4830 - by 40 nm process technology.
- Memory clock speed of GRID K260Q is 4300 MHz higher, than Mobility Radeon HD 4830.
Game benchmarks
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 10−11 |
medium / 1080p | 18−20 | 1−2 |
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 316% more, than Mobility Radeon HD 4830. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 2−3 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 10−11 |
medium / 1080p | 27−30 | 3−4 |
The average gaming FPS of GRID K260Q in Battlefield 5 is 580% more, than Mobility Radeon HD 4830. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Mobility Radeon HD 4830 in Call of Duty: Warzone is 10% more, than GRID K260Q. | ||
low / 768p | 210−220 | 110−120 |
medium / 768p | 180−190 | 80−85 |
ultra / 1080p | 95−100 | 30−35 |
QHD / 1440p | 50−55 | − |
4K / 2160p | 30−33 | 9−10 |
high / 768p | 140−150 | 55−60 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 127% more, than Mobility Radeon HD 4830. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K260Q in Cyberpunk 2077 is 11% more, than Mobility Radeon HD 4830. | ||
low / 768p | 110−120 | 70−75 |
medium / 768p | 90−95 | 40−45 |
ultra / 1080p | 60−65 | 16−18 |
The average gaming FPS of GRID K260Q in Dota 2 is 104% more, than Mobility Radeon HD 4830. | ||
high / 1080p | 18−20 | 1−2 |
ultra / 1080p | 16−18 | − |
4K / 2160p | 6−7 | 0−1 |
low / 720p | 35−40 | 8−9 |
medium / 1080p | 18−20 | 2−3 |
The average gaming FPS of GRID K260Q in Far Cry 5 is 525% more, than Mobility Radeon HD 4830. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 18−20 | 4−5 |
QHD / 1440p | 16−18 | 1−2 |
low / 720p | 95−100 | 45−50 |
medium / 1080p | 50−55 | 5−6 |
The average gaming FPS of GRID K260Q in Fortnite is 228% more, than Mobility Radeon HD 4830. | ||
high / 1080p | 24−27 | 2−3 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | 0−1 |
low / 720p | 50−55 | 12−14 |
medium / 1080p | 27−30 | 4−5 |
The average gaming FPS of GRID K260Q in Forza Horizon 4 is 483% more, than Mobility Radeon HD 4830. | ||
low / 768p | 85−90 | 40−45 |
medium / 768p | 75−80 | − |
high / 1080p | 30−33 | 2−3 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 168% more, than Mobility Radeon HD 4830. | ||
high / 1080p | 9−10 | 0−1 |
ultra / 1080p | 7−8 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 27−30 | 1−2 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GRID K260Q in Metro Exodus is 2700% more, than Mobility Radeon HD 4830. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 55−60 |
ultra / 1080p | 100−110 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GRID K260Q in Minecraft is 32% more, than Mobility Radeon HD 4830. | ||
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 55−60 | 21−24 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 93% more, than Mobility Radeon HD 4830. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 27−30 | 3−4 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GRID K260Q in Red Dead Redemption 2 is 833% more, than Mobility Radeon HD 4830. | ||
low / 768p | 55−60 | 5−6 |
medium / 768p | 30−35 | 5−6 |
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 10−12 | − |
4K / 2160p | 8−9 | 0−1 |
The average gaming FPS of GRID K260Q in The Witcher 3: Wild Hunt is 800% more, than Mobility Radeon HD 4830. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 10−12 |
high / 768p | 50−55 | 27−30 |
The average gaming FPS of GRID K260Q in World of Tanks is 72% more, than Mobility Radeon HD 4830. |
Full Specs
GRID K260Q | Mobility Radeon HD 4830 | |
Architecture | Kepler | Terascale 1 |
Code name | GK104 | M97 |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 3 March 2009 |
Pipelines | 1536 | 640 |
Core clock speed | 745 MHz | 550 MHz |
Transistor count | 3,540 million | 826 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 95.36 | 17.60 |
Floating-point performance | 2,289 gflops | 704.0 gflops |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 5000 MHz | 700 MHz |
Memory bandwidth | 160.0 GB/s | 44.8 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | 3.0 | |
Laptop size | large | |
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