Mobility Radeon HD 4850 vs Quadro FX 3800
When choosing between Mobility Radeon HD 4850 and Quadro FX 3800, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Mobility Radeon HD 4850 and Quadro FX 3800.
Quadro FX 3800
Mobility Radeon HD 4850 is a Laptop Graphics Card
Note: Mobility Radeon HD 4850 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Mobility Radeon HD 4850 here:
Main Specs
Mobility Radeon HD 4850 | Quadro FX 3800 | |
Power consumption (TDP) | 108 Watt | |
Interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR3 | GDDR3 |
Maximum RAM amount | 1 GB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
- Mobility Radeon HD 4850 and Quadro FX 3800 have maximum RAM of 1 GB.
- Mobility Radeon HD 4850 is used in Laptops, and Quadro FX 3800 - in Desktops.
- Mobility Radeon HD 4850 is build with Terascale 1 architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of Quadro FX 3800 is 100 MHz higher, than Mobility Radeon HD 4850.
- Mobility Radeon HD 4850 and Quadro FX 3800 are manufactured by 55 nm process technology.
- Memory clock speed of Quadro FX 3800 is 750 MHz higher, than Mobility Radeon HD 4850.
Game benchmarks
high / 1080p | 3−4 | 0−1 |
ultra / 1080p | 1−2 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 10−11 |
medium / 1080p | 5−6 | 1−2 |
The average gaming FPS of Mobility Radeon HD 4850 in Assassin's Creed Odyssey is 66% more, than Quadro FX 3800. | ||
high / 1080p | 8−9 | − |
ultra / 1080p | 6−7 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 9−10 |
medium / 1080p | 8−9 | 2−3 |
The average gaming FPS of Mobility Radeon HD 4850 in Battlefield 5 is 175% more, than Quadro FX 3800. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 6% more, than Mobility Radeon HD 4850. | ||
low / 768p | 130−140 | 100−110 |
medium / 768p | 100−110 | 75−80 |
ultra / 1080p | 45−50 | 30−35 |
QHD / 1440p | 24−27 | − |
4K / 2160p | 18−20 | 9−10 |
high / 768p | 75−80 | 50−55 |
The average gaming FPS of Mobility Radeon HD 4850 in Counter-Strike: Global Offensive is 38% more, than Quadro FX 3800. | ||
low / 768p | 65−70 | 70−75 |
ultra / 1080p | 21−24 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Mobility Radeon HD 4850 in Cyberpunk 2077 is 2% more, than Quadro FX 3800. | ||
low / 768p | 75−80 | 65−70 |
medium / 768p | 50−55 | 40−45 |
ultra / 1080p | 24−27 | 14−16 |
The average gaming FPS of Mobility Radeon HD 4850 in Dota 2 is 24% more, than Quadro FX 3800. | ||
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 4−5 | − |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 14−16 | 7−8 |
medium / 1080p | 5−6 | 2−3 |
The average gaming FPS of Mobility Radeon HD 4850 in Far Cry 5 is 166% more, than Quadro FX 3800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 55−60 | 40−45 |
medium / 1080p | 14−16 | 4−5 |
The average gaming FPS of Mobility Radeon HD 4850 in Fortnite is 56% more, than Quadro FX 3800. | ||
high / 1080p | 7−8 | 1−2 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 3−4 | − |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 10−11 | 4−5 |
The average gaming FPS of Mobility Radeon HD 4850 in Forza Horizon 4 is 116% more, than Quadro FX 3800. | ||
low / 768p | 50−55 | 35−40 |
high / 1080p | 7−8 | 1−2 |
ultra / 1080p | 3−4 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | 30−35 |
The average gaming FPS of Mobility Radeon HD 4850 in Grand Theft Auto V is 47% more, than Quadro FX 3800. | ||
high / 1080p | 2−3 | 0−1 |
ultra / 1080p | 1−2 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 7−8 | 1−2 |
medium / 1080p | 4−5 | − |
The average gaming FPS of Mobility Radeon HD 4850 in Metro Exodus is 600% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 85−90 | 50−55 |
ultra / 1080p | 85−90 | − |
4K / 2160p | 75−80 | − |
The average gaming FPS of Mobility Radeon HD 4850 in Minecraft is 28% more, than Quadro FX 3800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 30−35 | 21−24 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of Mobility Radeon HD 4850 in PLAYERUNKNOWN'S BATTLEGROUNDS is 25% more, than Quadro FX 3800. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 8−9 | 2−3 |
medium / 1080p | 8−9 | − |
The average gaming FPS of Mobility Radeon HD 4850 in Red Dead Redemption 2 is 300% more, than Quadro FX 3800. | ||
low / 768p | 14−16 | 4−5 |
medium / 768p | 10−11 | − |
high / 1080p | 5−6 | 2−3 |
ultra / 1080p | 4−5 | − |
4K / 2160p | 2−3 | 0−1 |
The average gaming FPS of Mobility Radeon HD 4850 in The Witcher 3: Wild Hunt is 233% more, than Quadro FX 3800. | ||
low / 768p | 80−85 | 65−70 |
medium / 768p | 40−45 | 30−35 |
ultra / 1080p | 16−18 | 10−12 |
high / 768p | 30−35 | 27−30 |
The average gaming FPS of Mobility Radeon HD 4850 in World of Tanks is 26% more, than Quadro FX 3800. |
Full Specs
Mobility Radeon HD 4850 | Quadro FX 3800 | |
Architecture | Terascale 1 | Tesla 2.0 |
Code name | M98 | GT200B |
Type | Laptop | Workstation |
Release date | 9 January 2009 | 30 March 2009 |
Pipelines | 800 | 192 |
Core clock speed | 500 MHz | 600 MHz |
Transistor count | 956 million | 1,400 million |
Manufacturing process technology | 55 nm | 55 nm |
Texture fill rate | 20.00 | 38.40 |
Floating-point performance | 800.0 gflops | 462.3 gflops |
Length | 198 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 850 MHz | 1600 MHz |
Memory bandwidth | 54.4 GB/s | 51.2 GB/s |
Shared memory | - | |
DirectX | 10.1 (10_1) | 11.1 (10_0) |
Shader Model | 4.1 | 4.0 |
OpenGL | 3.3 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | 1.3 | |
Laptop size | large | |
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