Mobility Radeon HD 5870 Crossfire vs Radeon HD 4810
When comparing Mobility Radeon HD 5870 Crossfire and Radeon HD 4810, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Mobility Radeon HD 5870 Crossfire and Radeon HD 4810 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 4810
Mobility Radeon HD 5870 Crossfire is a Laptop Graphics Card
Note: Mobility Radeon HD 5870 Crossfire is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Mobility Radeon HD 5870 Crossfire here:
Main Specs
Mobility Radeon HD 5870 Crossfire | Radeon HD 4810 | |
Power consumption (TDP) | 120 Watt | 95 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | DDR3, GDDR3, GDDR5 | GDDR5 |
Maximum RAM amount | 2x1 GB | 512 MB |
Display Connectors | 2x DVI, 1x S-Video | |
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- Mobility Radeon HD 5870 Crossfire has 26% more power consumption, than Radeon HD 4810.
- Radeon HD 4810 has 510 GB more memory, than Mobility Radeon HD 5870 Crossfire.
- Mobility Radeon HD 5870 Crossfire is used in Laptops, and Radeon HD 4810 - in Desktops.
- Mobility Radeon HD 5870 Crossfire is build with Terascale 2 architecture, and Radeon HD 4810 - with TeraScale.
- Core clock speed of Mobility Radeon HD 5870 Crossfire is 75 MHz higher, than Radeon HD 4810.
- Mobility Radeon HD 5870 Crossfire is manufactured by 40 nm process technology, and Radeon HD 4810 - by 55 nm process technology.
- Memory clock speed of Radeon HD 4810 is 2600 MHz higher, than Mobility Radeon HD 5870 Crossfire.
Game benchmarks
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 30−35 | 1−2 |
medium / 1080p | 18−20 | 0−1 |
The average gaming FPS of Mobility Radeon HD 5870 Crossfire in Assassin's Creed Odyssey is 3100% more, than Radeon HD 4810. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 8−9 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 50−55 | 0−1 |
medium / 1080p | 27−30 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4810 in Call of Duty: Warzone is 10% more, than Mobility Radeon HD 5870 Crossfire. | ||
low / 768p | 210−220 | 60−65 |
medium / 768p | 180−190 | 27−30 |
ultra / 1080p | 100−110 | 7−8 |
QHD / 1440p | 50−55 | − |
4K / 2160p | 30−35 | − |
high / 768p | 140−150 | 16−18 |
The average gaming FPS of Mobility Radeon HD 5870 Crossfire in Counter-Strike: Global Offensive is 478% more, than Radeon HD 4810. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 4810 in Cyberpunk 2077 is 15% more, than Mobility Radeon HD 5870 Crossfire. | ||
low / 768p | 110−120 | 45−50 |
medium / 768p | 95−100 | 10−11 |
ultra / 1080p | 65−70 | 0−1 |
The average gaming FPS of Mobility Radeon HD 5870 Crossfire in Dota 2 is 265% more, than Radeon HD 4810. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | − |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 20−22 | − |
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 16−18 | − |
low / 720p | 100−110 | 21−24 |
medium / 1080p | 55−60 | 0−1 |
The average gaming FPS of Mobility Radeon HD 5870 Crossfire in Fortnite is 377% more, than Radeon HD 4810. | ||
high / 1080p | 27−30 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 9−10 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 30−33 | 0−1 |
low / 768p | 85−90 | 18−20 |
medium / 768p | 75−80 | − |
high / 1080p | 30−35 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of Mobility Radeon HD 5870 Crossfire in Grand Theft Auto V is 357% more, than Radeon HD 4810. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 8−9 | − |
4K / 2160p | 3−4 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 110−120 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 100−110 | − |
The average gaming FPS of Mobility Radeon HD 5870 Crossfire in Minecraft is 49% more, than Radeon HD 4810. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | − |
low / 720p | 55−60 | 8−9 |
medium / 1080p | 24−27 | − |
The average gaming FPS of Mobility Radeon HD 5870 Crossfire in PLAYERUNKNOWN'S BATTLEGROUNDS is 612% more, than Radeon HD 4810. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 30−33 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 55−60 | 0−1 |
medium / 768p | 35−40 | − |
high / 1080p | 20−22 | − |
ultra / 1080p | 10−12 | − |
4K / 2160p | 8−9 | − |
low / 768p | 100−110 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 35−40 | 0−1 |
high / 768p | 55−60 | 12−14 |
The average gaming FPS of Mobility Radeon HD 5870 Crossfire in World of Tanks is 200% more, than Radeon HD 4810. |
Full Specs
Mobility Radeon HD 5870 Crossfire | Radeon HD 4810 | |
Architecture | Terascale 2 | TeraScale |
Code name | Broadway-XT | RV770 |
Type | Laptop | Desktop |
Release date | 7 January 2010 | 28 May 2009 |
Pipelines | 1600 | 640 |
Core clock speed | 700 MHz | 625 MHz |
Transistor count | 956 million | |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 20.00 | |
Floating-point performance | 800.0 gflops | |
Length | 246 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1000 MHz | 3600 MHz |
Memory bandwidth | 57.6 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 10.1 (10_1) |
Shader Model | 4.1 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
Laptop size | large | |
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