FirePro V5800 vs NVS 810

Find out if it is worth upgrading your current GPU setup by comparing FirePro V5800 and NVS 810. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro V5800 and NVS 810. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro V5800

Main Specs

  FirePro V5800 NVS 810
Power consumption (TDP) 74 Watt 68 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None None
Memory type GDDR5 DDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors 1x DVI, 2x DisplayPort 8x mini-DisplayPort
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  • FirePro V5800 has 8% more power consumption, than NVS 810.
  • FirePro V5800 is connected by PCIe 2.0 x16, and NVS 810 uses PCIe 3.0 x16 interface.
  • NVS 810 has 1 GB more memory, than FirePro V5800.
  • Both cards are used in Desktops.
  • FirePro V5800 is build with TeraScale 2 architecture, and NVS 810 - with Maxwell.
  • Core clock speed of NVS 810 is 212 MHz higher, than FirePro V5800.
  • FirePro V5800 is manufactured by 40 nm process technology, and NVS 810 - by 28 nm process technology.
  • FirePro V5800 is 31 mm longer, than NVS 810.
  • Memory clock speed of FirePro V5800 is 2200 MHz higher, than NVS 810.

Game benchmarks

high / 1080p 6−7 2−3
ultra / 1080p 4−5 1−2
QHD / 1440p 0−1 0−1
low / 720p 16−18 12−14
medium / 1080p 7−8 4−5
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 60% more, than NVS 810.

Full Specs

  FirePro V5800 NVS 810
Architecture TeraScale 2 Maxwell
Code name Juniper GM107
Type Workstation Workstation
Release date 26 April 2010 4 November 2015
Pipelines 800 512
Core clock speed 690 MHz 902 MHz
Boost Clock 1033 MHz
Transistor count 1,040 million 1,870 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 27.60 33.06
Floating-point performance 1,104.0 gflops 2x 1,058 gflops
Length 229 mm 198 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 4000 MHz 1800 MHz
Memory bandwidth 64 GB/s 14.4 GB/s
DirectX 11.2 (11_0) 12 (11_0)
Shader Model 5.0 5.1
OpenGL 4.4 4.6
OpenCL 1.2 1.2
Vulkan N/A 1.1.126
CUDA 5.0
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