GeForce 830A vs NVS 810

When choosing between GeForce 830A and NVS 810, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 830A and NVS 810.

Main Specs

  GeForce 830A NVS 810
Power consumption (TDP) 33 Watt 68 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 DDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 8x mini-DisplayPort
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  • NVS 810 has 106% more power consumption, than GeForce 830A.
  • GeForce 830A is connected by PCIe 3.0 x8, and NVS 810 uses PCIe 3.0 x16 interface.
  • GeForce 830A and NVS 810 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 830A and NVS 810 are build with Maxwell architecture.
  • Core clock speed of GeForce 830A is 180 MHz higher, than NVS 810.
  • GeForce 830A and NVS 810 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 830A and NVS 810 is 1800 MHz.

Game benchmarks

high / 1080p 2−3 2−3
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 12−14
medium / 1080p 4−5 4−5
GeForce 830A and NVS 810 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce 830A NVS 810
Architecture Maxwell Maxwell
Code name GM108 GM107
Type Desktop Workstation
Release date 22 July 2014 4 November 2015
Pipelines 256 512
Core clock speed 1082 MHz 902 MHz
Boost Clock 1150 MHz 1033 MHz
Transistor count 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 18.40 33.06
Floating-point performance 588.8 gflops 2x 1,058 gflops
Length 198 mm
Memory bus width 64 Bit 64 Bit
Memory clock speed 1800 MHz 1800 MHz
Memory bandwidth 14.4 GB/s 14.4 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 5.0
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