FirePro M4150 vs P104 100

When comparing FirePro M4150 and P104 100, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M4150 and P104 100 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro M4150
P104 100

Main Specs

  FirePro M4150 P104 100
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5X
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and P104 100 uses PCIe 3.0 x16 interface.
  • P104 100 has 3 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and P104 100 - with Pascal.
  • Core clock speed of P104 100 is 892 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and P104 100 - by 16 nm process technology.
  • Memory clock speed of P104 100 is 6008 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 35−40
ultra / 1080p 0−1 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 12−14 60−65
medium / 1080p 3−4 40−45
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 683% more, than FirePro M4150.

Full Specs

  FirePro M4150 P104 100
Architecture GCN 1.0 Pascal
Code name Opal GP104
Type Workstation Desktop
Release date 16 October 2013 12 December 2017
Pipelines 384 1920
Core clock speed 715 MHz 1607 MHz
Boost Clock 1733 MHz
Transistor count 950 million 7,200 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 17.16 208.0
Floating-point performance 549.1 gflops 8,873 gflops
Length 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 10008 MHz
Memory bandwidth 64 GB/s 320.3 GB/s
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2.131
CUDA 6.1