FirePro S7150 vs P104 100

If you are going to buy a new graphics card and are choosing between FirePro S7150 and P104 100, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro S7150 stacks up against P104 100, check out specs charts below.
FirePro S7150
P104 100

Main Specs

  FirePro S7150 P104 100
Power consumption (TDP) 150 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin 1x 8-pin
Memory type GDDR5 GDDR5X
Maximum RAM amount 8 GB 4 GB
Display Connectors No outputs No outputs
 
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • FirePro S7150 has 4 GB more memory, than P104 100.
  • Both cards are used in Desktops.
  • FirePro S7150 is build with GCN 3.0 architecture, and P104 100 - with Pascal.
  • Core clock speed of P104 100 is 687 MHz higher, than FirePro S7150.
  • FirePro S7150 is manufactured by 28 nm process technology, and P104 100 - by 16 nm process technology.
  • P104 100 is 26 mm longer, than FirePro S7150.
  • Memory clock speed of P104 100 is 5008 MHz higher, than FirePro S7150.

Game benchmarks

high / 1080p 35−40 35−40
ultra / 1080p 21−24 21−24
QHD / 1440p 16−18 16−18
4K / 2160p 10−11 10−11
low / 720p 60−65 60−65
medium / 1080p 40−45 40−45
FirePro S7150 and P104 100 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  FirePro S7150 P104 100
Architecture GCN 3.0 Pascal
Code name Tonga GP104
Type Workstation Desktop
Release date 1 February 2016 12 December 2017
Pipelines 2048 1920
Core clock speed 920 MHz 1607 MHz
Boost Clock 1733 MHz
Transistor count 5,000 million 7,200 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 117.8 208.0
Floating-point performance 3,763 gflops 8,873 gflops
Length 241 mm 267 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz 10008 MHz
Memory bandwidth 160.0 GB/s 320.3 GB/s
DirectX 12 (12_0) 12 (12_1)
Shader Model 6.3 6.4
OpenGL 4.6 4.6
OpenCL 2.0 1.2
Vulkan 1.2.131 1.2.131
CUDA 6.1