FirePro V5800 vs P104 100

Find out if it is worth upgrading your current GPU setup by comparing FirePro V5800 and P104 100. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro V5800 and P104 100. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro V5800
P104 100

Main Specs

  FirePro V5800 P104 100
Power consumption (TDP) 74 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1x 8-pin
Memory type GDDR5 GDDR5X
Maximum RAM amount 1 GB 4 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
 
  • FirePro V5800 is connected by PCIe 2.0 x16, and P104 100 uses PCIe 3.0 x16 interface.
  • P104 100 has 3 GB more memory, than FirePro V5800.
  • Both cards are used in Desktops.
  • FirePro V5800 is build with TeraScale 2 architecture, and P104 100 - with Pascal.
  • Core clock speed of P104 100 is 917 MHz higher, than FirePro V5800.
  • FirePro V5800 is manufactured by 40 nm process technology, and P104 100 - by 16 nm process technology.
  • P104 100 is 38 mm longer, than FirePro V5800.
  • Memory clock speed of P104 100 is 6008 MHz higher, than FirePro V5800.

Game benchmarks

high / 1080p 6−7 35−40
ultra / 1080p 4−5 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 16−18 60−65
medium / 1080p 7−8 40−45
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 412% more, than FirePro V5800.

Full Specs

  FirePro V5800 P104 100
Architecture TeraScale 2 Pascal
Code name Juniper GP104
Type Workstation Desktop
Release date 26 April 2010 12 December 2017
Pipelines 800 1920
Core clock speed 690 MHz 1607 MHz
Boost Clock 1733 MHz
Transistor count 1,040 million 7,200 million
Manufacturing process technology 40 nm 16 nm
Texture fill rate 27.60 208.0
Floating-point performance 1,104.0 gflops 8,873 gflops
Length 229 mm 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 10008 MHz
Memory bandwidth 64 GB/s 320.3 GB/s
DirectX 11.2 (11_0) 12 (12_1)
Shader Model 5.0 6.4
OpenGL 4.4 4.6
OpenCL 1.2 1.2
Vulkan N/A 1.2.131
CUDA 6.1