FireStream 9270 vs P104 100

In this comparison between FireStream 9270 and P104 100 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FireStream 9270 will be the best choice, for others P104 100 will be their preference. Study the comparison tables below and make your choice.
FireStream 9270
P104 100

Main Specs

  FireStream 9270 P104 100
Power consumption (TDP) 160 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 2x 6-pin 1x 8-pin
Memory type GDDR5 GDDR5X
Maximum RAM amount 2 GB 4 GB
Display Connectors 1x DVI No outputs
 
  • FireStream 9270 is connected by PCIe 2.0 x16, and P104 100 uses PCIe 3.0 x16 interface.
  • P104 100 has 2 GB more memory, than FireStream 9270.
  • Both cards are used in Desktops.
  • FireStream 9270 is build with TeraScale architecture, and P104 100 - with Pascal.
  • Core clock speed of P104 100 is 857 MHz higher, than FireStream 9270.
  • FireStream 9270 is manufactured by 55 nm process technology, and P104 100 - by 16 nm process technology.
  • Memory clock speed of P104 100 is 6408 MHz higher, than FireStream 9270.

Game benchmarks

high / 1080p 5−6 35−40
ultra / 1080p 2−3 21−24
QHD / 1440p 2−3 16−18
4K / 2160p 10−11
low / 720p 14−16 60−65
medium / 1080p 7−8 40−45
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 500% more, than FireStream 9270.

Full Specs

  FireStream 9270 P104 100
Architecture TeraScale Pascal
Code name RV770 GP104
Type Desktop Desktop
Release date 13 November 2008 12 December 2017
Pipelines 800 1920
Core clock speed 750 MHz 1607 MHz
Boost Clock 1733 MHz
Transistor count 956 million 7,200 million
Manufacturing process technology 55 nm 16 nm
Texture fill rate 30.00 208.0
Floating-point performance 1,200.0 gflops 8,873 gflops
Length 267 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 3600 MHz 10008 MHz
Memory bandwidth 115.2 GB/s 320.3 GB/s
DirectX 10.1 (10_1) 12 (12_1)
Shader Model 4.1 6.4
OpenGL 3.3 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA 6.1