GeForce 820A vs P104 100

When choosing between GeForce 820A and P104 100, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 820A and P104 100.
GeForce 820A
P104 100

Main Specs

  GeForce 820A P104 100
Power consumption (TDP) 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type DDR3 GDDR5X
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce 820A is connected by PCIe 2.0 x16, and P104 100 uses PCIe 3.0 x16 interface.
  • P104 100 has 3 GB more memory, than GeForce 820A.
  • Both cards are used in Desktops.
  • GeForce 820A is build with Fermi 2.0 architecture, and P104 100 - with Pascal.
  • Core clock speed of P104 100 is 832 MHz higher, than GeForce 820A.
  • GeForce 820A is manufactured by 28 nm process technology, and P104 100 - by 16 nm process technology.
  • Memory clock speed of P104 100 is 8208 MHz higher, than GeForce 820A.

Game benchmarks

high / 1080p 0−1 35−40
ultra / 1080p 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 1−2 60−65
medium / 1080p 0−1 40−45
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 6100% more, than GeForce 820A.

Full Specs

  GeForce 820A P104 100
Architecture Fermi 2.0 Pascal
Code name GF117 GP104
Type Desktop Desktop
Release date 17 March 2014 12 December 2017
Pipelines 96 1920
Core clock speed 775 MHz 1607 MHz
Boost Clock 1733 MHz
Transistor count 585 million 7,200 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 12.40 208.0
Floating-point performance 297.6 gflops 8,873 gflops
Length 267 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 1800 MHz 10008 MHz
Memory bandwidth 14.4 GB/s 320.3 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA 2.1 6.1